This commit is contained in:
2025-05-10 04:12:32 +02:00
parent bf9406f924
commit 1a31e419cc
7 changed files with 314 additions and 23 deletions

View File

@@ -92,7 +92,7 @@ img.logo {
img.mascot {
width: 50%;
float: right;
margin-top: calc(300px - (50% + 12px));
margin-top: calc(300px - (50% + 32px));
}
fieldset {
@@ -372,7 +372,25 @@ div.checkboxes > input[type="checkbox"] {
font-size: small;
}
button.load {
content: "";
transition: background-color 0.3s;
}
[hidden] {
display: none;
visibility: hidden;
}
}
@keyframes backgroundAnimation {
0% {
background-position: 0% 50%;
}
50% {
background-position: 100% 50%;
}
100% {
background-position: 0% 50%;
}
}

View File

@@ -86,10 +86,18 @@ system.result("server::ping", pong => {
function handleOptionsChanges(key, value) {
system.call("game::optionSet", { key, value })
const span = document.querySelector(`span#${key}`)
if (span) {
span.innerText = Math.floor(value)
}
}
function handleSettingsChanges(key, value) {
system.call("settings::set", { key, value })
const span = document.querySelector(`span#${key == "ram" ? "currentRam" : key}`)
if (span) {
span.innerText = key == "ram" ? Math.floor(value.max / 1024) + " G" : value
}
}
system.result("game::parseOptions", options => {
@@ -121,6 +129,9 @@ system.result("player::profile", playerProfile => {
console.log(playerProfile)
})
system.result("oculus::getdefaultshaderset", boolean => {
sildurs_shader.checked = boolean
})
window.onload = () => {
system.call("hardware::ramInformation")
@@ -128,5 +139,6 @@ window.onload = () => {
system.call("server::ping")
system.call("player::profile")
system.call("settings::read")
system.call("oculus::getdefaultshaderset")
startAudio()
}

View File

@@ -46,10 +46,10 @@
Ram alloué
</label>
<div class="ranges">
<span>
<span id="currentRam">
0.5GB
</span>
<input type="range" name="ram" min="0" max="2048" id="ram" onchange="handleSettingsChanges(this.name, this.value)">
<input type="range" name="ram" min="0" max="2048" id="ram" onchange="handleSettingsChanges('ram', { max: this.value })">
<span id="maxRam">
MAX
</span>
@@ -59,7 +59,7 @@
Distance de rendu
</label>
<div class="ranges">
<span>
<span id="renderDistance">
4
</span>
<input type="range" name="renderDistance" min="4" max="32" id="renderDistance" onchange="handleOptionsChanges(this.name, this.value)">
@@ -72,7 +72,7 @@
Taille de l'interface
</label>
<div class="ranges">
<span>
<span id="guiScale">
1
</span>
<input type="range" name="guiScale" min="1" max="4" id="guiScale" onchange="handleOptionsChanges(this.name, this.value)">
@@ -100,12 +100,12 @@
Luminsoité max
</label>
</div>
<!-- <div>
<input type="checkbox" name="sildurs_shader" id="sildurs_shader">
<div>
<input type="checkbox" name="sildurs_shader" id="sildurs_shader" onclick="system.call('oculus::defaultshaderset', { boolean: this.checked })">
<label for="sildurs_shader">
Sildur's Shader
</label>
</div> -->
</div>
</div>
</article>
</details>
@@ -205,7 +205,7 @@
<section class="center">
<img class="logo" src="./assets/img/logo.png" alt="">
<br>
<button class="play" name="play" onclick="system.call('game::launch')">
<button class="play load" name="play" onclick="system.call('game::launch')">
Jouer
</button>
</section>