This commit is contained in:
2025-05-10 18:37:31 +02:00
parent 1a31e419cc
commit d6fa5b69ce
6 changed files with 179 additions and 19 deletions

View File

@@ -58,18 +58,32 @@ function toggleAudio(element) {
function toggleMusic(element) {
if (element.getAttribute("state") == 0) {
system.call("audio::mute")
audio.pause()
element.setAttribute("state", 1)
element.children[0].classList.replace("fa-pause", "fa-play")
element.children[1].innerText = "Reprendre"
} else {
system.call("audio::unmute")
audio.play()
element.setAttribute("state", 0)
element.children[0].classList.replace("fa-play", "fa-pause")
element.children[1].innerText = "Pause"
}
}
function toggleMusicVolume(element) {
if (element.getAttribute("state") == 0) {
system.call("audio::mute")
element.setAttribute("state", 1)
element.children[0].classList.replace("fa-volume", "fa-volume-slash")
element.children[1].innerText = "Activer le son"
} else {
system.call("audio::unmute")
element.setAttribute("state", 0)
element.children[0].classList.replace("fa-volume-slash", "fa-volume")
element.children[1].innerText = "Couper le son"
}
}
function updateVolume(value) {
audio.volume = value / 100
audioPourcentageLabel.innerText = `${value}%`
@@ -86,7 +100,7 @@ system.result("server::ping", pong => {
function handleOptionsChanges(key, value) {
system.call("game::optionSet", { key, value })
const span = document.querySelector(`span#${key}`)
const span = document.querySelector(`span#current${key.replace(/./, c => c.toUpperCase())}`)
if (span) {
span.innerText = Math.floor(value)
}
@@ -100,16 +114,66 @@ function handleSettingsChanges(key, value) {
}
}
function setLoadingType(type) {
const loader = document.querySelector(".loader")
switch (type) {
case "continuous":
loader.children[0].children[0].classList.remove("progress")
loader.children[0].children[0].classList.add("loading")
break
case "progress":
loader.children[0].children[0].classList.remove("loading")
loader.children[0].children[0].classList.add("progress")
break
default:
break
}
}
function setLoadingProgress(pourcentage) {
const loader = document.querySelector(".loader")
const progress = loader.querySelector(".progress")
if (progress) {
progress.setAttribute("style", `width: ${pourcentage}%`)
}
}
function toggleLoadingBar() {
const loader = document.querySelector(".loader")
if (loader.hasAttribute("hidden")) {
loader.removeAttribute("hidden")
} else {
loader.setAttribute("hidden", "")
}
}
function showLoadingBar() {
const loader = document.querySelector(".loader")
if (loader.hasAttribute("hidden")) {
loader.removeAttribute("hidden")
}
}
function hideLoadingBar() {
const loader = document.querySelector(".loader")
if (!loader.hasAttribute("hidden")) {
loader.setAttribute("hidden", "")
}
}
system.result("game::parseOptions", options => {
gamma.checked = options.gamma == 1 ? true : false
renderClouds.checked = options.renderrenderClouds == false ? false : true
guiScale.value = options.guiScale
currentGuiScale.innerText = options.guiScale
graphicsMode.checked = options.graphicsMode == 0 ? true : false
renderDistance.value = options.renderDistance
currentRenderDistance.innerText = options.renderDistance
})
system.result("settings::read", settings => {
ram.value = settings.ram.max
currentRam.innerText = `${Math.floor(settings.ram.max / 1024)} G`
})
system.result("hardware::ramInformation", $ram => {
@@ -120,11 +184,17 @@ system.result("hardware::ramInformation", $ram => {
system.result("game::launch", info => {
if (info.disablePlayButton) {
playButton.removeAttribute("hidden")
hideLoadingBar()
} else {
playButton.setAttribute("hidden", "")
}
})
system.result("game::launched", info => {
muteAudio()
hideLoadingBar()
})
system.result("player::profile", playerProfile => {
console.log(playerProfile)
})
@@ -133,6 +203,26 @@ system.result("oculus::getdefaultshaderset", boolean => {
sildurs_shader.checked = boolean
})
system.result("progress::update", info => {
showLoadingBar()
setLoadingType(info.type)
if (info.type == "progress" && typeof info.pourcentage == "number") {
setLoadingProgress(info.pourcentage)
}
})
system.result("progress::hide", () => {
hideLoadingBar()
})
system.result("izitoast::error", info => {
iziToast.error(info)
})
system.result("progress::info", info => {
iziToast.error(info)
})
window.onload = () => {
system.call("hardware::ramInformation")
system.call("game::parseOptions")
@@ -140,5 +230,6 @@ window.onload = () => {
system.call("player::profile")
system.call("settings::read")
system.call("oculus::getdefaultshaderset")
hideLoadingBar()
startAudio()
}