411 lines
18 KiB
JavaScript
411 lines
18 KiB
JavaScript
const { BrowserWindow, app, net, dialog, ipcMain, nativeImage, session, shell } = require("electron")
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const properties = require("js-java-properties")
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const msmc = require("msmc")
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const os = require("node:os")
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const fs = require("node:fs")
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const path = require("node:path")
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const hwid = require("./modules/hwid")
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const serverPing = require("./modules/serverPing")
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const gameOptions = require("./modules/gameOptions")
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const launcherSettings = require("./modules/launcherSettings")
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const config = require("./config.json")
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const { Authenticator, Client } = require("minecraft-launcher-core")
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const fileManager = require("./modules/fileManager")
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const launcher = new Client()
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const { io } = require("socket.io-client")
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const download = require("download")
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const rpc = require("./modules/rpc")
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const socket = io({
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host: config.api.websockets.base.host,
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port: config.api.websockets.base.port
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})
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let launcherWindow, auth, gamePlayable = false, launchProcess
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rpc.startRichPresence()
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async function createLauncherWindow() {
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gameOptions.initOptions(path.join(app.getPath("appData"), ".catboat", "options.txt"))
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launcherSettings.initSettings(path.join(app.getPath("appData"), ".catboat"))
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if (net.isOnline()) {
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let win_width = 1550
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let win_height = parseInt(win_width / (16/9))
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const isLauncherNotBanned = await checkIfIAmBanned()
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try {
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launcherWindow = new BrowserWindow({
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frame: false,
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width: win_width,
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height: win_height,
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minWidth: win_width,
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minHeight: win_height,
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titleBarStyle: "hidden",
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autoHideMenuBar: true,
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roundedCorners: false,
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resizable: false,
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webPreferences: {
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nodeIntegration: false,
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contextIsolation: true,
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preload: path.join(__dirname, "modules", "preload.js"),
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webviewTag: true,
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devTools: false
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}
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})
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if (os.platform() == "darwin") {
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app.dock.setIcon(nativeImage.createFromPath(path.join(__dirname, "app", "assets", "img", "icon.png")))
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}
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launcherWindow.setIcon(path.join(__dirname, "app", "assets", "img", "icon.png"))
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if (isLauncherNotBanned.success) {
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launcherWindow.loadFile(path.join(__dirname, "app", "login.html"))
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session.defaultSession.webRequest.onBeforeRequest({
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urls: [
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"https://embed.twitch.tv/*channel=*"
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]
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}, (details, callback) => {
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const url = details.url
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const urlParams = new URLSearchParams(url.replace("https://embed.twitch.tv/", ""))
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if (urlParams.get("parent")) {
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callback({})
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return
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}
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urlParams.set("parent", "localhost")
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urlParams.set("referrer", "https://localhost/")
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const redirectUrl = `https://embed.twitch.tv/?${urlParams.toString()}`
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callback({
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cancel: false,
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redirectURL: redirectUrl
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})
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})
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session.defaultSession.webRequest.onHeadersReceived({
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urls: [
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"https://www.twitch.tv/*",
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"https://player.twitch.tv/*",
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"https://embed.twitch.tv/*"
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]
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}, (details, callback) => {
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const responseHeaders = details.responseHeaders
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delete responseHeaders["Content-Security-Policy"]
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callback({
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cancel: false,
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responseHeaders
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})
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})
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launcherWindow.webContents.openDevTools()
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} else {
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launcherWindow.loadFile(path.join(__dirname, "app", "banned.html"))
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launcherWindow.webContents.executeJavaScript(`
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setBannedBy("${isLauncherNotBanned.banned_by}")
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setBannedAt("${isLauncherNotBanned.banned_at}")
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setBannedBecause("${isLauncherNotBanned.reason}")
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`)
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}
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} catch (error) {
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dialog.showErrorBox("Erreur", error.toString())
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}
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} else {
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dialog.showErrorBox("Connexion internet", "Le launcher requiert une connexion internet.")
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}
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}
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async function checkIfIAmBanned() {
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if (net.isOnline()) {
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try {
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const reponse = await fetch(`${config.api.base}${config.api.endpoints.checkBanStatus}`, {
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method: "post",
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headers: {
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accept: "application/json",
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"Content-Type": "application/json"
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},
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body: JSON.stringify({
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hwid: hwid.getHWID()
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})
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})
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const json = await reponse.json()
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return json
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} catch (error) {
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dialog.showErrorBox("Connexion à l'API", "Impossible de contacter l'API, fermeture du launcher.")
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console.error(error)
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app.exit()
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}
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} else {
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dialog.showErrorBox("Connexion internet", "Le launcher requiert une connexion internet.")
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}
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}
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async function checkCoutdown(uuid) {
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try {
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const response = await fetch(`${config.api.base}${config.api.endpoints.countdown}/${uuid}`)
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const json = await response.json()
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console.log(json)
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return json.success
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} catch (error) {
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return false
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}
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}
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app.whenReady().then(() => {
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createLauncherWindow()
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app.on("activate", async () => {
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if (BrowserWindow.getAllWindows().length === 0) await createLauncherWindow()
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})
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})
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app.on("window-all-closed", () => {
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app.quit()
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})
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ipcMain.on("call", async (event, data) => {
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switch (data.method) {
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case "hardware::ramInformation":
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launcherWindow.webContents.send("Response<hardware::ramInformation>", {
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totalRam: Math.round(os.totalmem() / 1024 / 1024 * 100) / 100,
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avaibleRam: Math.round(os.freemem() / 1024 / 1024 * 100) / 100,
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})
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break
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case "server::ping":
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const status = await serverPing.fetchServerStatus()
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launcherWindow.webContents.send("Response<server::ping>", status)
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break
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case "window::close":
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launcherWindow.close()
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app.quit()
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break
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case "window::reduce":
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launcherWindow.minimize()
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break
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case "skin::set":
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const file = await dialog.showOpenDialog(launcherWindow, {
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filters: [
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{ name: "Images", extensions: ["png", "jpg", "jpeg"] }
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],
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properties: ["openFile", "dontAddToRecent", "showHiddenFiles"],
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title: "Sélectionner l'image de votre skin",
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securityScopedBookmarks: true
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})
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if (!file.canceled) {
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const confirmDialog = await dialog.showMessageBox(launcherWindow, {
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type: "question",
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message: "Êtes-vous sûr de vouloir changer votre skin ?",
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buttons: [
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"Oui",
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"Annuler"
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],
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title: "Confirmer le changement de skin"
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})
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confirmDialog.response == 0 ? skinPath = file.filePaths[0] : skinPath = null
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}
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break
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case "auth::mojang":
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if (data.args.trim() != "") {
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auth = Authenticator.getAuth(data.args.username, data.args.password)
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launcherSettings.set("auth", { token: (await auth).access_token, type: "mojang", clientToken: (await auth).client_token })
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if (await checkCoutdown((await auth).uuid)) {
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await launcherWindow.loadFile(path.join(__dirname, "app", "logged.html"))
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await fetch(`${config.api.base}${config.api.endpoints.telemetry}/${hwid.getHWID()}/${(await auth).uuid}`)
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} else {
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await launcherWindow.loadURL("https://nyancraft.catboat.fr")
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await launcherWindow.webContents.insertCSS("a.download-button { display: none; } #return-button { app-region: no-drag } ")
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await launcherWindow.webContents.executeJavaScript(`
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const returnButton = document.querySelector(\"#return-button\")
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returnButton.innerText = "Fermer le launcher"
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returnButton.onclick = () => system.call("window::close")
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`)
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}
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} else {
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dialog.showErrorBox("Erreur", "Le mot de passe n'est pas défini. Les comptes crackés ne sont pas supporté par le launcher.")
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}
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break
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case "auth::microsoft":
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const authManager = new msmc.Auth("select_account")
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try {
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const xboxManager = await authManager.launch("electron")
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const token = await xboxManager.getMinecraft()
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auth = token.mclc()
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console.log(auth.meta)
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launcherSettings.set("auth", { token: auth.meta, type: "msa", clientToken: auth.client_token })
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if (await checkCoutdown(auth.uuid)) {
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launcherWindow.loadFile(path.join(__dirname, "app", "logged.html"))
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fetch(`${config.api.base}${config.api.endpoints.telemetry}/${hwid.getHWID()}/${auth.uuid}`)
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} else {
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await launcherWindow.loadURL("https://nyancraft.catboat.fr")
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await launcherWindow.webContents.insertCSS("a.download-button { display: none; } #return-button { app-region: no-drag } ")
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await launcherWindow.webContents.executeJavaScript(`
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const returnButton = document.querySelector(\"#return-button\")
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returnButton.innerText = "Fermer le launcher"
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returnButton.onclick = () => system.call("window::close")
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`)
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}
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} catch (error) {
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console.error(error)
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if (error == "error.gui.closed") {
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launcherWindow.webContents.send("Response<auth::microsoft>")
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}
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}
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break
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case "auth::reset":
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launcherSettings.set("auth", { token: "", type: "msa", clientToken: "" })
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break
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case "settings::set":
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launcherSettings.set(data.args.key, data.args.value)
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break
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case "shell::openExternal":
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shell.openExternal(data.args.url)
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break
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case "audio::mute":
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launcherWindow.webContents.setAudioMuted(true)
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break
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case "audio::unmute":
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launcherWindow.webContents.setAudioMuted(false)
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break
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case "player::profile":
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await launcherWindow.webContents.send("Response<player::profile>", auth)
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break
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case "game::parseOptions":
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const $gameOptions = gameOptions.parseOptions()
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const allowedKeys = ["renderDistance", "renderClouds", "graphicsMode", "gamma", "graphicsMode", "guiScale"]
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const filteredOptions = Object.fromEntries(
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Object.entries($gameOptions).filter(([key]) => allowedKeys.includes(key))
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)
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launcherWindow.webContents.send("Response<game::parseOptions>", filteredOptions)
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break
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case "game::optionSet":
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const options = gameOptions.parseOptions()
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switch (data.args.key) {
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case "graphicsMode":
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options.graphicsMode = data.args.key == true ? 0 : 1
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break
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case "gamma":
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options.gamma = data.args.key == false ? 0.50 : 1.0
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break
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default:
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options[data.args.key] = data.args.value
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break
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}
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gameOptions.saveOptions(gameOptions.stringfyOptions(options))
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break
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case "settings::read":
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const $launcherSettings = launcherSettings.readSettings()
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launcherWindow.webContents.send("Response<settings::read>", $launcherSettings)
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break
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case "game::launch":
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launchGame()
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break
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case "app::devtools":
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launcherWindow.webContents.openDevTools()
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break
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case "oculus::defaultshaderset":
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const oculusProperties = properties.parse(fs.readFileSync(path.join(app.getPath("appData"), ".catboat", "config", "oculus.properties")).toString())
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if (data.args.boolean) {
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properties.setProperty(oculusProperties, "shaderPack", "Sildur%27s+Vibrant+Shaders+v1.50+Medium.zip")
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} else {
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properties.setProperty(oculusProperties, "shaderPack", "")
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}
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fs.writeFileSync(path.join(app.getPath("appData"), ".catboat", "config", "oculus.properties"), properties.stringify(oculusProperties))
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break
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case "oculus::getdefaultshaderset":
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const $oculusProperties = properties.parse(fs.readFileSync(path.join(app.getPath("appData"), ".catboat", "config", "oculus.properties")).toString())
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launcherWindow.webContents.send("Response<oculus::getdefaultshaderset>", properties.getProperty($oculusProperties, "shaderPack") == "Sildur%27s+Vibrant+Shaders+v1.50+Medium.zip" ? true : false)
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break
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}
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})
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async function launchGame(restartGame) {
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let sendToRenderer = true
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launcherWindow.webContents.send("Response<game::launch>", { disablePlayButton: false })
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const downloadQueue = []
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const remoteFiles = await fileManager.getRemoteFiles()
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const localFiles = fs.readdirSync(path.join(app.getPath("appData"), ".catboat"), { recursive: true })
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if (launcherWindow instanceof BrowserWindow) {
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launcherWindow.webContents.send("Response<progress::update>", { type: "landing" })
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}
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for (const remoteFile of remoteFiles) {
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try {
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const localFile = localFiles.find(file => file === remoteFile)
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if (!localFile) {
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downloadQueue.push(remoteFile)
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continue
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}
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const localHash = await fileManager.getFileHash(path.join(app.getPath("appData"), ".catboat", localFile))
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const remoteHash = await fileManager.getRemoteFileHash(localFile)
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if (localHash != remoteHash) {
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downloadQueue.push(localFile)
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}
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} catch (error) {
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console.error(error)
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break
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}
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}
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for (const localFile of localFiles) {
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if (!remoteFiles.find(remoteFile => remoteFile.path == localFile) && localFile.startsWith("/mods")) {
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fs.unlinkSync(path.join(app.getPath("appData"), ".catboat", localFile))
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}
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}
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for (const item of downloadQueue) {
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const url = `${config.api.base}${config.api.endpoints.downloadFile}/${new String(item).replace(/\\/g, "/")}`
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try {
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await download(url, path.join(app.getPath("appData"), ".catboat", path.dirname(item)))
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if (launcherWindow instanceof BrowserWindow) {
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launcherWindow.webContents.send("Response<izitoast::info>", { title: "Lancement du jeu", message: "Ce processus peut être plus ou moins long selon votre configuration." })
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launcherWindow.webContents.send("Response<progress::update>", { type: "continuous" })
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}
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} catch (error) {
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if (launcherWindow instanceof BrowserWindow) {
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launcherWindow.webContents.send("Response<progress::hide>")
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launcherWindow.webContents.send("Response<izitoast::error>", { title: "Erreur", message: new String(error) })
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}
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dialog.showErrorBox("Erreur lors du téléchargement des fichiers", error.toString())
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continue
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}
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}
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gamePlayable = true
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launcher.on("close", () => {
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launcherWindow.webContents.send("Response<game::launch>", { disablePlayButton: true })
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gamePlayable = true
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})
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launcher.on("debug", (log) => {
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console.log(log)
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})
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launcher.on("data", (log) => {
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if (sendToRenderer) {
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launcherWindow.webContents.send("Response<game::launched>")
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sendToRenderer = false
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}
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console.log(log)
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})
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launcher.on("data", (log) => {
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console.log(log)
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})
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if (gamePlayable || restartGame) {
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const $launchProcess = await launcher.launch({
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root: path.join(app.getPath("appData"), ".catboat"),
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authorization: auth,
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version: {
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number: "1.16.5",
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type: "release"
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},
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forge: path.join(app.getPath("appData"), ".catboat", "forge-1.16.5.jar"),
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javaPath: "C:\\Program Files\\Java\\jdk-17\\bin\\java.exe",
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memory: {
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min: 512,
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max: launcherSettings.get("ram").max
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}
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})
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launchProcess = $launchProcess
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}
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}
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socket.on("force-game-update", async () => {
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if (typeof launchProcess != "undefined") {
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dialog.showMessageBox(launcherWindow, {
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title: "Mise à jours forcé",
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message: "Une fois que vous aurez cliquer sur ok, le jeu se fermera et mettra à jours ses fichiers pour se relancer en suite."
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})
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launchProcess.kill()
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await launchGame(true)
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} else {
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await launchGame(false)
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}
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}) |