azures04 1ae8ee00db Add Minecraft game launch and asset management
Introduces core game logic for launching Minecraft, including asset, library, and Java runtime management. Adds Forge mod support, OS utilities, and file helpers. Updates frontend to handle game launch, log streaming, and UI feedback. Minor bugfixes and style improvements are also included.
2026-01-25 08:59:22 +01:00

286 lines
9.2 KiB
JavaScript

const buttons = document.querySelectorAll("button[frame]")
const dynmapFrame = document.querySelector("article.frame.dynmap > iframe")
const capesSelector = document.querySelector("article.capes > div.capes")
const logsContainer = document.querySelector("div.container.logs")
const playButton = document.querySelector("button.play")
let viewerInstance = new skinview3d.SkinViewer({
canvas: document.getElementById("skin"),
width: 390,
height: 490,
skin: "https://yggdrasil.azures.fr/textures/texture/steve.png"
})
viewerInstance.animation = new skinview3d.IdleAnimation()
viewerInstance.animation.speed = 1
function wait(ms) {
return new Promise(resolve => setTimeout(resolve, ms))
}
function setActiveButton(frameIdentifier) {
for (const button of buttons) {
button.classList.remove("active")
if (button.getAttribute("frame") == frameIdentifier) {
button.classList.add("active")
}
}
}
function fixedTo(number, n) {
const k = Math.pow(10, n)
const result = (Math.round(number * k) / k)
return Number.isInteger(result) ? result.toFixed(2) : result
}
window.getPlayer = async function getPlayer() {
const result = await system.call("network::getPlayer")
console.log(result)
if (result.error) {
console.error("Impossible de récupéré le profil")
return null
}
return result
}
window.profile = await getPlayer()
window.refreshProfile = async function refreshProfile() {
window.profile = await getPlayer()
}
window.setting = {}
window.setting.set = async function settingSet(key, value) {
await system.call("settings::set", { key, value })
}
window.showPage = function showPage(frameIdentifier) {
showFrame(frameIdentifier)
setActiveButton(frameIdentifier)
}
window.initDynmap = async function initDynmap() {
const dynampUrl = await system.call("lentia::dynamp") || "http://azures.fr:8123/"
if (dynmapFrame.src != dynampUrl) {
dynmapFrame.src = dynampUrl
}
}
window.getRamInformation = async function getRamInformation() {
const $ram = await system.call("hardware::ram")
ram.setAttribute("max", Math.floor($ram.freeGb * 1024))
freeRam.innerText = `${$ram.totalGb} Gb`
totalRam.innerText = `${$ram.freeGb} Gb`
}
window.handleSettingsChanges = async function handleSettingsChanges(key, value) {
const span = document.querySelector(`span#${key.includes("ram") ? "currentRam" : key}`)
setting.set(key, value)
if (span) {
span.innerText = key.includes("ram") ? fixedTo(value / 1024, 2) + " G" : value
}
}
window.initSettings = async function initSettings() {
const settings = await system.call("settings::read")
ram.value = settings.ram.max
javaPath.value = settings.javaPath
currentRam.innerText = fixedTo(settings.ram.max / 1024, 2) + " G"
getRamInformation()
}
window.initSkin = async function initSkin() {
const container = document.querySelector(".skinview3d")
if (container.clientWidth === 0 || container.clientHeight === 0) {
requestAnimationFrame(initSkin)
return
}
viewerInstance = new skinview3d.SkinViewer({
canvas: document.getElementById("skin"),
width: container.clientWidth,
height: container.clientHeight,
skin: `https://yggdrasil.azures.fr/textures/${profile.skins.find(skin => skin.state == "ACTIVE").url.replace(/^\//, "")}`
})
const activeCape = window.profile.capes.find(s => s.state === "ACTIVE") || null
const capeUrl = activeCape == null ? null : `https://yggdrasil.azures.fr/textures/${activeCape.url.replace(/^\//, "")}?t=${Date.now()}`
viewerInstance.animation = new skinview3d.IdleAnimation()
viewerInstance.nameTag = profile.name
viewerInstance.zoom = 0.7
viewerInstance.loadCape(capeUrl)
const ro = new ResizeObserver(() => {
viewerInstance.width = container.clientWidth
viewerInstance.height = container.clientHeight
})
ro.observe(container)
}
window.selectSkin = async function selectSkin() {
const skin = await system.call("dialog::selectSkin")
if (!skin.success) {
return iziToast.error({ title: "Erreur", message: "Impossible d'envoyer le skin" })
}
return validateSkinSelection(skin.path)
}
window.validateSkinSelection = async function validateSkinSelection(localPath) {
const isSlim = confirm("Modèle Slim ?")
const variant = isSlim ? "slim" : "classic"
const result = await system.call("network::uploadSkin", {
path: localPath,
variant: variant
})
if (result.success && viewerInstance) {
await wait(500)
await refreshProfile()
const activeSkin = window.profile.skins.find(s => s.state === "ACTIVE")
const activeCape = window.profile.capes.find(s => s.state === "ACTIVE") || null
if (activeSkin) {
const skinUrl = `https://yggdrasil.azures.fr/textures/${activeSkin.url.replace(/^\//, "")}?t=${Date.now()}`
const capeUrl = activeCape == null ? null : `https://yggdrasil.azures.fr/textures/${activeCape.url.replace(/^\//, "")}?t=${Date.now()}`
await viewerInstance.loadSkin(skinUrl, {
model: variant.toLowerCase() === "slim" ? "slim" : "default"
})
await viewerInstance.loadCape(capeUrl)
}
}
}
window.initCapesSelector = async function initCapesSelector() {
capesSelector.innerHTML = ""
const blankCape = document.createElement("div")
blankCape.classList.add("cape")
blankCape.setAttribute("onclick", `hideCape()`)
blankCape.title = "Cacher ma cape"
capesSelector.appendChild(blankCape)
await viewerInstance.loadCape(null)
for (const cape of profile.capes) {
const $cape = document.createElement("div")
$cape.classList.add("cape")
$cape.setAttribute("title", cape.alias)
$cape.setAttribute("style", `background-image: url("https://yggdrasil.azures.fr/textures/${cape.url.replace(/^\//, "")}?t=${Date.now()}") !important;`)
$cape.setAttribute("onclick", `showCape("${cape.id}")`)
if (cape.state == "ACTIVE") {
$cape.classList.add("active")
await viewerInstance.loadCape(`https://yggdrasil.azures.fr/textures/${cape.url.replace(/^\//, "")}?t=${Date.now()}`)
}
capesSelector.appendChild($cape)
}
}
window.showCape = async function showCape(id) {
const result = await system.call("network::showCape", { capeId: id })
if (result.success) {
await refreshProfile()
await initCapesSelector()
if (typeof viewerInstance !== "undefined" && window.profile) {
const activeCape = window.profile.capes.find(c => c.state === "ACTIVE")
if (activeCape) {
const fullUrl = `https://yggdrasil.azures.fr/textures/${activeCape.url.replace(/^\//, "")}?t=${Date.now()}`
await viewerInstance.loadCape(fullUrl)
}
}
return result.data
} else {
alert("Erreur d'équipement : " + result.error)
}
}
window.hideCape = async function hideCape() {
const result = await system.call("network::hideCape")
if (result.success) {
await refreshProfile()
await initCapesSelector()
if (typeof viewerInstance !== "undefined") {
viewerInstance.loadCape(null)
}
return result.data
} else {
alert("Erreur lors du retrait : " + result.error)
}
}
window.changeUsername = async function changeUsername(newName) {
if (!newName || newName.length < 3) return alert("Pseudo trop court !");
const result = await system.call("network::changeUsername", {
username: newName
})
if (result.success) {
viewerInstance.nameTag = result.profile.name
window.profile = result.profile
} else {
alert("Erreur : " + result.error)
}
}
window.gamelog = {}
window.gamelog.put = function put(log) {
const logElement = document.createElement("p")
logElement.innerText = log
logsContainer.appendChild(logElement)
}
window.gamelog.clear = function clear() {
logsContainer.innerHTML = ""
}
window.play = async function play() {
gamelog.clear()
showLoadingBar()
playButton.setAttribute("disabled", "")
const gameLaunch = await system.call("launcher::game")
if (gameLaunch.success) {
hideLoadingBar()
} else {
hideLoadingBar()
playButton.removeAttribute("disabled")
}
}
window.external.receiveMessage(message => {
try {
const data = JSON.parse(message)
switch (data.requestId) {
case "game::log":
const logMessage = data.payload.message
if (logMessage != "GAME_CLOSED") {
console.log("MC:", logMessage)
gamelog.put(logMessage)
logsContainer.scrollTop = logsContainer.scrollHeight
} else {
playButton.removeAttribute("disabled")
}
break;
default:
break;
}
} catch (e) {
console.error("Erreur réception message Photino:", e)
}
})
await initSkin()
await initSettings()
await initCapesSelector()
hideLoadingBar()
showFrame("game")