Initial project structure and core files
Add base project files including environment example, license, README, .gitignore, error classes, ESLint config, database modules, texture assets, repositories, routes, schemas, services, and server entry point. This establishes the foundational structure for a Yggdrasil-compatible REST API with modular error handling, database setup, and route organization.
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29
schemas/minecraftservices/player/attributes.js
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29
schemas/minecraftservices/player/attributes.js
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const z = require("zod")
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module.exports = {
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GET: {
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headers: z.object({
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"authorization": z.string().min(1, { message: "Authorization header is required." })
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}),
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error: {
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code: 401,
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message: "Unauthorized"
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}
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},
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POST: {
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headers: z.object({
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"content-type": z.string()
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.regex(/application\/json/i, { message: "Content-Type must be application/json" }),
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"authorization": z.string().min(1, { message: "Authorization header is required." })
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}),
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body: z.object({
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profanityFilterPreferences: z.object({
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profanityFilterOn: z.boolean({ required_error: "profanityFilterOn is required" })
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})
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}),
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error: {
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code: 400,
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message: "Invalid attributes format."
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}
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}
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}
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13
schemas/minecraftservices/player/certificates.js
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13
schemas/minecraftservices/player/certificates.js
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const z = require("zod")
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module.exports = {
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POST: {
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headers: z.object({
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"authorization": z.string().min(1, { message: "Authorization header is required." })
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}),
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error: {
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code: 401,
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message: "Unauthorized"
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}
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}
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}
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