Add validation schemas and improve texture handling
Introduces zod-based validation schemas for Minecraft and Mojang API endpoints. Refactors texture route to support hash-based file serving and removes the old static texture route. Updates database schema for player properties and adds an event to clean expired certificates. Improves ValidationError formatting, adjusts skin/cape URL construction, and adds SSRF protection for skin uploads.
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@@ -1,13 +0,0 @@
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const express = require("express")
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const router = express.Router()
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const path = require("node:path")
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const fs = require("node:fs")
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const TEXTURES_DIR = path.join(process.cwd(), "data", "textures")
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if (!fs.existsSync(TEXTURES_DIR)) {
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fs.mkdirSync(TEXTURES_DIR, { recursive: true })
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}
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router.use(express.static(TEXTURES_DIR))
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module.exports = router
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27
routes/textures/texture/[hash].js
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27
routes/textures/texture/[hash].js
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@@ -0,0 +1,27 @@
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const express = require("express")
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const router = express.Router({ mergeParams: true })
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const path = require("node:path")
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const fs = require("node:fs")
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const { DefaultError } = require("../../../errors/errors")
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const TEXTURES_DIR = path.join(process.cwd(), "data", "textures")
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router.get("/", async (req, res, next) => {
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try {
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const hash = req.params.hash
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if (!/^[a-f0-9]{64}$/i.test(hash)) {
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throw new DefaultError(404, "Texture not found")
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}
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const subDir = hash.substring(0, 2)
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const filePath = path.join(TEXTURES_DIR, subDir, hash)
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if (!fs.existsSync(filePath)) {
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throw new DefaultError(404, "Texture not found")
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}
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res.sendFile(filePath)
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} catch (err) {
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return next(err)
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}
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})
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module.exports = router
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