Add validation schemas and improve texture handling

Introduces zod-based validation schemas for Minecraft and Mojang API endpoints. Refactors texture route to support hash-based file serving and removes the old static texture route. Updates database schema for player properties and adds an event to clean expired certificates. Improves ValidationError formatting, adjusts skin/cape URL construction, and adds SSRF protection for skin uploads.
This commit is contained in:
2025-12-28 09:02:10 +01:00
parent 1fe46a03fd
commit 5cfadfd7ac
29 changed files with 490 additions and 24 deletions

View File

@@ -0,0 +1,27 @@
const express = require("express")
const router = express.Router({ mergeParams: true })
const path = require("node:path")
const fs = require("node:fs")
const { DefaultError } = require("../../../errors/errors")
const TEXTURES_DIR = path.join(process.cwd(), "data", "textures")
router.get("/", async (req, res, next) => {
try {
const hash = req.params.hash
if (!/^[a-f0-9]{64}$/i.test(hash)) {
throw new DefaultError(404, "Texture not found")
}
const subDir = hash.substring(0, 2)
const filePath = path.join(TEXTURES_DIR, subDir, hash)
if (!fs.existsSync(filePath)) {
throw new DefaultError(404, "Texture not found")
}
res.sendFile(filePath)
} catch (err) {
return next(err)
}
})
module.exports = router