Add validation schemas and improve texture handling
Introduces zod-based validation schemas for Minecraft and Mojang API endpoints. Refactors texture route to support hash-based file serving and removes the old static texture route. Updates database schema for player properties and adds an event to clean expired certificates. Improves ValidationError formatting, adjusts skin/cape URL construction, and adds SSRF protection for skin uploads.
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28
schemas/minecraftservices/privacy/blocklist/[uuid].js
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28
schemas/minecraftservices/privacy/blocklist/[uuid].js
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@@ -0,0 +1,28 @@
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const z = require("zod")
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module.exports = {
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PUT: {
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headers: z.object({
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"authorization": z.string().min(1, { message: "Authorization header is required." })
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}),
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params: z.object({
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uuid: z.string().uuid({ message: "Invalid UUID." })
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}),
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error: {
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code: 400,
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message: "Invalid UUID"
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}
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},
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DELETE: {
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headers: z.object({
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"authorization": z.string().min(1, { message: "Authorization header is required." })
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}),
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params: z.object({
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uuid: z.string().uuid({ message: "Invalid UUID." })
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}),
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error: {
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code: 400,
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message: "Invalid UUID"
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}
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}
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}
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