Add validation schemas and improve texture handling

Introduces zod-based validation schemas for Minecraft and Mojang API endpoints. Refactors texture route to support hash-based file serving and removes the old static texture route. Updates database schema for player properties and adds an event to clean expired certificates. Improves ValidationError formatting, adjusts skin/cape URL construction, and adds SSRF protection for skin uploads.
This commit is contained in:
2025-12-28 09:02:10 +01:00
parent 1fe46a03fd
commit 5cfadfd7ac
29 changed files with 490 additions and 24 deletions

View File

@@ -73,12 +73,12 @@ async function getProfile({ uuid, unsigned = false }) {
const hasValidCape = !!activeCape
const skinNode = hasValidSkin ? {
url: activeSkin.url,
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures/`) + activeSkin.url,
metadata: activeSkin.variant === "SLIM" ? { model: "slim" } : undefined
} : undefined
const capeNode = hasValidCape ? {
url: activeCape.url
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures/`) + activeCape.url
} : undefined
const texturesObject = {

View File

@@ -1,7 +1,9 @@
const fs = require("node:fs/promises")
const path = require("node:path")
const util = require("node:util")
const logger = require("../modules/logger")
const crypto = require("node:crypto")
const ssrfcheck = require("ssrfcheck")
const certsManager = require("../modules/certificatesManager")
const userRepository = require("../repositories/userRepository")
const { DefaultError } = require("../errors/errors")
@@ -475,6 +477,7 @@ async function uploadSkin(uuid, fileObject, variant) {
async function uploadSkinFromUrl(uuid, url, variant) {
if (!url) throw new DefaultError(400, "Missing 'url' parameter.")
if (ssrfcheck.isSSRFSafeURL(url)) throw new DefaultError(400, "Bad request", null)
let buffer
try {