Add validation schemas and improve texture handling
Introduces zod-based validation schemas for Minecraft and Mojang API endpoints. Refactors texture route to support hash-based file serving and removes the old static texture route. Updates database schema for player properties and adds an event to clean expired certificates. Improves ValidationError formatting, adjusts skin/cape URL construction, and adds SSRF protection for skin uploads.
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@@ -1,7 +1,9 @@
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const fs = require("node:fs/promises")
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const path = require("node:path")
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const util = require("node:util")
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const logger = require("../modules/logger")
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const crypto = require("node:crypto")
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const ssrfcheck = require("ssrfcheck")
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const certsManager = require("../modules/certificatesManager")
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const userRepository = require("../repositories/userRepository")
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const { DefaultError } = require("../errors/errors")
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@@ -475,6 +477,7 @@ async function uploadSkin(uuid, fileObject, variant) {
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async function uploadSkinFromUrl(uuid, url, variant) {
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if (!url) throw new DefaultError(400, "Missing 'url' parameter.")
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if (ssrfcheck.isSSRFSafeURL(url)) throw new DefaultError(400, "Bad request", null)
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let buffer
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try {
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