Refactor texture handling and update route structure

Moved sessionserver routes to correct directory and removed subdirectory logic from texture file lookup. Updated texture URLs to remove leading slashes and fixed endpoint concatenation. Added default textures for Alex and Steve.
This commit is contained in:
2025-12-28 22:22:54 +01:00
parent a3eb5ee70c
commit e8f58e63cd
10 changed files with 6 additions and 11 deletions

View File

@@ -56,7 +56,7 @@ async function authenticate({ identifier, password, clientToken, requireUser })
delete userResult.user.password
const $clientToken = uuidRegex.test(clientToken) ? clientToken : crypto.randomUUID()
const $clientToken = clientToken || crypto.randomUUID()
const accessToken = jwt.sign({
uuid: userResult.user.uuid,
username: userResult.user.username,
@@ -120,7 +120,7 @@ async function refreshToken({ previousAccessToken, clientToken, requireUser }) {
await authRepository.invalidateClientSession(previousAccessToken, clientToken)
const $clientToken = uuidRegex.test(clientToken) ? clientToken : crypto.randomUUID()
const $clientToken = clientToken || crypto.randomUUID()
const newAccessToken = jwt.sign({
uuid: userResult.user.uuid,
username: userResult.user.username,

View File

@@ -73,12 +73,12 @@ async function getProfile({ uuid, unsigned = false }) {
const hasValidCape = !!activeCape
const skinNode = hasValidSkin ? {
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures/`) + activeSkin.url,
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures`) + activeSkin.url,
metadata: activeSkin.variant === "SLIM" ? { model: "slim" } : undefined
} : undefined
const capeNode = hasValidCape ? {
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures/`) + activeCape.url
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures`) + activeCape.url
} : undefined
const texturesObject = {

View File

@@ -459,7 +459,7 @@ async function uploadSkin(uuid, fileObject, variant) {
await fs.writeFile(targetPath, buffer)
const newTextureUuid = crypto.randomUUID()
const textureUrl = `/texture/${hash}`
const textureUrl = `texture/${hash}`
await userRepository.createTexture(newTextureUuid, hash, 'SKIN', textureUrl, null)
}