Refactor texture handling and update route structure

Moved sessionserver routes to correct directory and removed subdirectory logic from texture file lookup. Updated texture URLs to remove leading slashes and fixed endpoint concatenation. Added default textures for Alex and Steve.
This commit is contained in:
2025-12-28 22:22:54 +01:00
parent a3eb5ee70c
commit e8f58e63cd
10 changed files with 6 additions and 11 deletions
+2 -2
View File
@@ -73,12 +73,12 @@ async function getProfile({ uuid, unsigned = false }) {
const hasValidCape = !!activeCape
const skinNode = hasValidSkin ? {
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures/`) + activeSkin.url,
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures`) + activeSkin.url,
metadata: activeSkin.variant === "SLIM" ? { model: "slim" } : undefined
} : undefined
const capeNode = hasValidCape ? {
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures/`) + activeCape.url
url: (process.env.TEXTURES_ENDPOINTS || `http://localhost:${process.env.WEB_PORT}/textures`) + activeCape.url
} : undefined
const texturesObject = {