Updated the skin upload schema to accept both JSON and multipart/form-data content types, and to allow requests without a URL. Simplified the texture storage path in userService.js by removing subdirectory partitioning based on hash.
Introduces getSkins and getCapes functions in both userRepository and userService to retrieve player skins and capes from the database. These methods return structured data for use in higher-level application logic.
Introduces Discord OAuth2 integration for account association and login, including new routes for linking, unlinking, and authenticating via Discord. Adds supporting services, repositories, and schema validation for the OAuth2 flow. Refactors database schema and queries for consistency, and updates dependencies to include required OAuth2 libraries.
Introduces admin database tables, repository, and service for managing administrators and permissions. Adds new admin routes for banning players, managing cosmetics (capes), changing player passwords and usernames, and handling player textures. Updates user and session services to support admin actions and permission checks. Adds related schema validation for new endpoints.
Introduces legacy routes for Minecraft skins and capes to support older endpoints. Enhances error handling in sessionsRepository for missing skins/capes, adds getActiveSkin and getActiveCape to sessionsService, and improves error logging in server.js.
Moved sessionserver routes to correct directory and removed subdirectory logic from texture file lookup. Updated texture URLs to remove leading slashes and fixed endpoint concatenation. Added default textures for Alex and Steve.
Introduces zod-based validation schemas for Minecraft and Mojang API endpoints. Refactors texture route to support hash-based file serving and removes the old static texture route. Updates database schema for player properties and adds an event to clean expired certificates. Improves ValidationError formatting, adjusts skin/cape URL construction, and adds SSRF protection for skin uploads.
Introduces endpoints and logic for uploading Minecraft skins via file or URL, storing textures, and managing player skins. Adds new repository and service methods for texture registration and retrieval, updates authorization handling, and uses process.cwd() for data paths. Also includes static serving of textures and rate limiting for skin uploads.
Introduces new routes under /minecraftservices and /mojangapi for profile, skin, cape, blocklist, privileges, and certificate management. Adds a comprehensive userService module to handle user-related operations, and extends userRepository with methods for username changes, skin/cape management, blocking, and profile lookups. Refactors username availability logic into authService, updates error handling, and improves logger and utility functions. Also updates route handlers to use consistent return statements and enhances route registration logging.