Add base project files including environment example, license, README, .gitignore, error classes, ESLint config, database modules, texture assets, repositories, routes, schemas, services, and server entry point. This establishes the foundational structure for a Yggdrasil-compatible REST API with modular error handling, database setup, and route organization.
34 lines
1.5 KiB
JavaScript
34 lines
1.5 KiB
JavaScript
const express = require("express")
|
|
const userService = require("../../services/userService")
|
|
const authService = require("../../services/authService")
|
|
const router = express.Router()
|
|
|
|
router.get("", async (req, res) => {
|
|
const player = await authService.verifyAccessToken({ accessToken: req.headers.authorization.replace("Bearer", "").trim() })
|
|
|
|
const [preferencesResult, privilegesResult, banStatus] = await Promise.all([userService.getPreferences(player.user.uuid), userService.getPrivileges(player.user.uuid), userService.getPlayerBanStatus(player.user.uuid)])
|
|
return res.status(200).json({
|
|
privileges: privilegesResult.data,
|
|
...preferencesResult.data,
|
|
banStatus: {
|
|
bannedScopes: banStatus.isBanned ? { MULTIPLAYER: banStatus.activeBan } : {}
|
|
}
|
|
})
|
|
})
|
|
|
|
router.post("", async (req, res) => {
|
|
const player = await authService.verifyAccessToken({ accessToken: req.headers.authorization.replace("Bearer", "").trim() })
|
|
|
|
await userService.updatePreferences(player.user.uuid, req.body)
|
|
|
|
const [preferencesResult, privilegesResult, banStatus] = await Promise.all([userService.getPreferences(player.user.uuid), userService.getPrivileges(player.user.uuid), userService.getPlayerBanStatus(player.user.uuid)])
|
|
return res.status(200).json({
|
|
privileges: privilegesResult.data,
|
|
...preferencesResult.data,
|
|
banStatus: {
|
|
bannedScopes: banStatus.isBanned ? { MULTIPLAYER: banStatus.activeBan } : {}
|
|
}
|
|
})
|
|
})
|
|
|
|
module.exports = router |