azures04 5cfadfd7ac Add validation schemas and improve texture handling
Introduces zod-based validation schemas for Minecraft and Mojang API endpoints. Refactors texture route to support hash-based file serving and removes the old static texture route. Updates database schema for player properties and adds an event to clean expired certificates. Improves ValidationError formatting, adjusts skin/cape URL construction, and adds SSRF protection for skin uploads.
2025-12-28 09:02:10 +01:00

28 lines
837 B
JavaScript

const z = require("zod")
module.exports = {
DELETE: {
headers: z.object({
"authorization": z.string().min(1, { message: "Authorization header is required." })
}),
error: {
code: 401,
message: "Unauthorized"
}
},
PUT: {
headers: z.object({
"content-type": z.string()
.regex(/application\/json/i, { message: "Content-Type must be application/json" }),
"authorization": z.string().min(1, { message: "Authorization header is required." })
}),
body: z.object({
capeId: z.string().uuid({ message: "Invalid Cape UUID." })
}),
error: {
code: 400,
message: "profile does not own cape",
error: "IllegalArgumentException"
}
}
}