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networking.save_texture should return image buffer, not lwip image object
This led to a crash when a cape or skin was not stored on disk. The function caled skins.save_image and returned that function's lwip image object instead of the expected buffer. skins.save_image also no longer returns the image object because it's not used anywhere
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@@ -1,4 +1,3 @@
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var logging = require("../logging");
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var helpers = require("../helpers");
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var skins = require("../skins");
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var cache = require("../cache");
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