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update / clean up html
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@ -3,6 +3,10 @@ body {
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font: 14px "Lucida Grande", Helvetica, Arial, sans-serif;
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}
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p {
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margin-top: 10px;
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}
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a {
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color: #00B7FF;
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}
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@ -21,6 +25,9 @@ mark.green {
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padding: 0;
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}
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.code {
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font-family: monospace;
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}
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.sideface {
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width: 180px;
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height: 180px;
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@ -7,33 +7,55 @@ block content
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h1 Crafatar
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hr
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p Welcome to Crafatar, an API for Minecraft's faces!
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h2 API
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hr
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= protocol
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h3 Endpoint
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p
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| Replace
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mark.green uuid
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| with a Mojang UUID to get the related head.
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.well
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| with a Mojang UUID to get the related head. All images are PNGs.
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.well.code
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| <img src="#{domain}/avatars/
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mark.green uuid
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| ">
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p(style="margin-top: 10px;") Example: UUID: '2d5aa9cdaeb049189930461fc9b91cc5', Username: Jake0oo0
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.well <img src="#{domain}/avatars/2d5aa9cdaeb049189930461fc9b91cc5">
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p(style="margin-top: 10px;") There is also an option to include a size, default is 180x180px. The size may not be larger than 512px.
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.well
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| <img src="#{domain}/avatars/
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mark.green uuid
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| /
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mark.green size
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| ">
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p(style="margin-top: 10px;") Example: UUID: 'ae795aa86327408e92ab25c8a59f3ba1', Size: 250px, Username: redstone_sheep
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.well <img src="#{domain}/avatars/ae795aa86327408e92ab25c8a59f3ba1/250">
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p(style="margin-top: 10px;") By default, a 404 text is returned when the avatar was not found. You can change that to the avatar of steve or alex:
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.well <img src="#{domain}/avatars/ae795aa86327408e92ab25c8a59f3ba1/250?default=alex">
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h3 Parameters
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h4 size
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p The size of the image in pixels, 1 - 512. <br> Default is 180.
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h4 default
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p The image to be returned when the uuid has no skin. <br> Valid options are
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a(href="/avatars/00000000000000000000000000000000?default=steve") steve
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| or
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a(href="/avatars/00000000000000000000000000000000?default=alex") alex
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| .<br> Otherwise, a 404 with no content is returned.
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h4 helm
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p Get an avatar with the second (helmet) layer applied. <br> The content of this parameter is ignored
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h3 HTTP headers
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p Images will come with these HTTP headers, useful for debugging.
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h4 Response-Time
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p The time, in seconds, it took Crafatar to process the request.
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h4 X-Storage-Type
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p Either 'local' or 'downloaded'. Local means that Crafatar already had the image on disk, while downloaded means that it was retrieved from Mojang's skin servers.
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h3 Examples
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p Get jeb_'s avatar, 180 × 180 pixels
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img(src="#{domain}/avatars/853c80ef3c3749fdaa49938b674adae6")
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.well.code <img src="#{domain}/avatars/853c80ef3c3749fdaa49938b674adae6">
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p Get jeb_'s avatar, 64 × 64 pixels
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img(src="#{domain}/avatars/853c80ef3c3749fdaa49938b674adae6?size=64")
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.well.code <img src="#{domain}/avatars/853c80ef3c3749fdaa49938b674adae6?size=64">
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p Get jeb_'s helmet avatar, 64 × 64 pixels
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img(src="#{domain}/avatars/853c80ef3c3749fdaa49938b674adae6?size=64&helm")
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.well.code <img src="#{domain}/avatars/853c80ef3c3749fdaa49938b674adae6?size=64&helm">
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p Get jeb_'s avatar, 64 × 64 pixels, or fall back to steve if his avatar is not found
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img(src="#{domain}/avatars/00000000000000000000000000000000?default=steve&size=64")
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.well.code <img src="#{domain}/avatars/853c80ef3c3749fdaa49938b674adae6?default=steve&size=64">
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.col-md-2
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.sideface.Jake0oo0(title="Jake0oo0")
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.sideface.redstone_sheep(title="redstone_sheep")
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.sideface.Jake0oo0(title="Jake0oo0")
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.sideface.Notch(title="Notch")
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.sideface.sk89q(title="sk89q")
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.sideface.md_5(title="md_5")
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