Fix old skin rendering

This commit is contained in:
Jake 2014-12-19 20:02:10 -06:00
parent 69117f0263
commit 9182164cf7

View File

@ -131,15 +131,16 @@ exp.draw_model = function(uuid, img, scale, helm, body, callback) {
image.onload = function() {
var width = 64 * scale;
var height = (image.height == 32 ? 32 : 64) * scale;
var original_height = (image.height == 32 ? 32 : 64);
var height = original_height * scale;
var model_canvas = new Canvas(20 * scale, (body ? 44.8 : 17.6) * scale);
var skin_canvas = new Canvas(width, height);
var model_ctx = model_canvas.getContext('2d');
var skin_ctx = skin_canvas.getContext('2d');
skin_ctx.drawImage(image,0,0,64,64);
skin_ctx.drawImage(image,0,0,64,original_height);
//Scale it
scale_image(skin_ctx.getImageData(0,0,64,64), skin_ctx, 0, 0, scale);
scale_image(skin_ctx.getImageData(0,0,64,original_height), skin_ctx, 0, 0, scale);
if (body) {
logging.log("drawing body");
exp.draw_body(skin_canvas, model_ctx, scale);