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update code docs
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@ -1,4 +1,4 @@
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// Skin locations are based on the work of Confuser
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// Skin locations are based on the work of Confuser, with 1.8 updates by Jake0oo0
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// https://github.com/confuser/serverless-mc-skin-viewer
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// Permission to use & distribute https://github.com/confuser/serverless-mc-skin-viewer/blob/master/LICENSE
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@ -126,6 +126,10 @@ exp.draw_body = function(skin_canvas, model_ctx, scale) {
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}
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};
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// sets up the necessary components to draw the skin model
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// uses the +img+ skin from the +uuid+ with options of drawing
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// the +helm+ and the +body+
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// callback contains error, image buffer
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exp.draw_model = function(uuid, img, scale, helm, body, callback) {
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var image = new Image();
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@ -168,6 +172,8 @@ exp.draw_model = function(uuid, img, scale, helm, body, callback) {
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image.src = img;
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};
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// helper method to open a render from +renderpath+
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// callback contains error, image buffer
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exp.open_render = function(renderpath, callback) {
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fs.readFile(renderpath, function (err, buf) {
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if (err) {
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@ -177,6 +183,8 @@ exp.open_render = function(renderpath, callback) {
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});
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};
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// scales an image from the +imagedata+ onto the +context+
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// scaled by a factor of +scale+ with options +d_x+ and +d_y+
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function scale_image(imageData, context, d_x, d_y, scale) {
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var width = imageData.width;
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var height = imageData.height;
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@ -93,6 +93,8 @@ exp.default_skin = function(uuid) {
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}
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};
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// helper method for opening a skin file from +skinpath+
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// callback contains error, image buffer
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exp.open_skin = function(skinpath, callback) {
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fs.readFile(skinpath, function (err, buf) {
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if (err) {
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@ -77,6 +77,9 @@ router.get('/:type/:uuid.:ext?', function(req, res) {
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handle_default(500, status);
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}
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// default alex/steve images can be rendered, but
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// custom images will not be
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function handle_default(http_status, img_status) {
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if (def && def != "steve" && def != "alex") {
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res.writeHead(301, {
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@ -91,8 +94,10 @@ router.get('/:type/:uuid.:ext?', function(req, res) {
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def = def || skins.default_skin(uuid);
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fs.readFile("public/images/" + def + "_skin.png", function (err, buf) {
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if (err) {
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logging.error("error rendering default image: " + err);
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// errored while loading the default image, continuing with null image
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logging.error("error loading default render image: " + err);
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}
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// we render the default skins, but not custom images
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renders.draw_model(uuid, buf, scale, helm, body, function(err, def_img) {
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if (err) {
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logging.log("error while rendering default image: " + err);
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