mirror of
https://github.com/azures04/crafatar.git
synced 2026-05-06 11:00:39 +02:00
drop support for usernames
Mojang has disabled their legacy skins API: https://twitter.com/MojangSupport/status/964511258601865216 With their API rate limits, it's now practially impossible for us to support usernames. Fixes #142. The default parameter allows using: - UUID - URL - MHF_Alex - MHF_Steve - Alex - Steve Contrary to UUIDs, using alex/steve doesn't redirect and instead provides the skin from a locally stored file.
This commit is contained in:
@@ -8,7 +8,7 @@ var path = require("path");
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var fs = require("fs");
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// 0098cb60-fa8e-427c-b299-793cbd302c9a
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var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
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var valid_user_id = /^[0-9a-f-A-F-]{32,36}$/; // uuid
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var hash_pattern = /[0-9a-f]+$/;
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// gets the hash from the textures.minecraft.net +url+
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@@ -22,10 +22,7 @@ function get_hash(url) {
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// callback: error, skin hash, slim
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function store_skin(rid, userId, profile, cache_details, callback) {
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networking.get_skin_info(rid, userId, profile, function(err, url, slim) {
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if (!err && userId.length > 16) {
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// updating username with model info from uuid details
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cache.set_slim(rid, profile.name, slim);
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} else {
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if (err) {
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slim = cache_details ? cache_details.slim : undefined;
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}
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@@ -161,7 +158,6 @@ function resume(userId, type, err, hash, slim) {
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// image type should be called back on
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// callback: error, image hash, slim
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function store_images(rid, userId, cache_details, type, callback) {
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var is_uuid = userId.length > 16;
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if (requests[type]["!" + userId]) {
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logging.debug(rid, "adding to request queue");
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push_request(userId, type, callback);
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@@ -169,8 +165,8 @@ function store_images(rid, userId, cache_details, type, callback) {
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// add request to the queue
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push_request(userId, type, callback);
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networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
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if (err || (is_uuid && !profile)) {
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networking.get_profile(rid, userId, function(err, profile) {
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if (err || !profile) {
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// error or uuid without profile
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if (!err && !profile) {
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// no error, but uuid without profile
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@@ -212,8 +208,8 @@ function store_images(rid, userId, cache_details, type, callback) {
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var exp = {};
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// returns true if the +userId+ is a valid userId or username
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// the userId may be not exist, however
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// returns true if the +userId+ is a valid userId
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// the UUID might not exist, however
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exp.id_valid = function(userId) {
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return valid_user_id.test(userId);
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};
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@@ -6,29 +6,10 @@ var skins = require("./skins");
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require("./object-patch");
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var session_url = "https://sessionserver.mojang.com/session/minecraft/profile/";
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var skins_url = "https://skins.minecraft.net/MinecraftSkins/";
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var capes_url = "https://skins.minecraft.net/MinecraftCloaks/";
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var textures_url = "http://textures.minecraft.net/texture/";
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var mojang_urls = [skins_url, capes_url];
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var exp = {};
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// helper method that calls `get_username_url` or `get_uuid_info` based on the +usedId+
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// +userId+ is used for usernames, while +profile+ is used for UUIDs
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// callback: error, url, slim
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function get_info(rid, userId, profile, type, callback) {
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if (userId.length <= 16) {
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// username
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exp.get_username_url(rid, userId, type, function(err, url) {
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callback(err, url || null, undefined);
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});
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} else {
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exp.get_uuid_info(profile, type, function(url, slim) {
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callback(null, url || null, slim);
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});
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}
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}
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// performs a GET request to the +url+
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// +options+ object includes these options:
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// encoding (string), default is to return a buffer
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@@ -103,24 +84,6 @@ exp.get_from = function(rid, url, callback) {
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});
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};
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// make a request to skins.miencraft.net
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// the skin url is taken from the HTTP redirect
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// type reference is above
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exp.get_username_url = function(rid, name, type, callback) {
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type = Number(type === "CAPE");
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exp.get_from(rid, mojang_urls[type] + name + ".png", function(body, response, err) {
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if (!err) {
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if (response) {
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callback(err, response.statusCode === 404 ? null : response.headers.location);
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} else {
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callback(err, null);
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}
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} else {
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callback(err, null);
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}
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});
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};
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// gets the URL for a skin/cape from the profile
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// +type+ "SKIN" or "CAPE", specifies which to retrieve
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// callback: url, slim
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@@ -139,43 +102,39 @@ exp.get_uuid_info = function(profile, type, callback) {
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slim = Object.get(profile, "textures.SKIN.metadata.model") === "slim";
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}
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callback(url || null, !!slim);
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callback(null, url || null, !!slim);
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};
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// make a request to sessionserver for +uuid+
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// callback: error, profile
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exp.get_profile = function(rid, uuid, callback) {
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if (!uuid) {
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callback(null, null);
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} else {
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exp.get_from_options(rid, session_url + uuid, { encoding: "utf8" }, function(body, response, err) {
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try {
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body = body ? JSON.parse(body) : null;
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callback(err || null, body);
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} catch(e) {
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if (e instanceof SyntaxError) {
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logging.warn(rid, "Failed to parse JSON", e);
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logging.debug(rid, body);
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callback(err || null, null);
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} else {
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throw e;
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}
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exp.get_from_options(rid, session_url + uuid, { encoding: "utf8" }, function(body, response, err) {
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try {
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body = body ? JSON.parse(body) : null;
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callback(err || null, body);
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} catch(e) {
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if (e instanceof SyntaxError) {
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logging.warn(rid, "Failed to parse JSON", e);
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logging.debug(rid, body);
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callback(err || null, null);
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} else {
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throw e;
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}
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});
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}
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}
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});
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};
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// get the skin URL and type for +userId+
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// +profile+ is used if +userId+ is a uuid
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// callback: error, url, slim
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exp.get_skin_info = function(rid, userId, profile, callback) {
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get_info(rid, userId, profile, "SKIN", callback);
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exp.get_uuid_info(profile, "SKIN", callback);
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};
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// get the cape URL for +userId+
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// +profile+ is used if +userId+ is a uuid
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exp.get_cape_url = function(rid, userId, profile, callback) {
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get_info(rid, userId, profile, "CAPE", callback);
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exp.get_uuid_info(profile, "CAPE", callback);
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};
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// download the +tex_hash+ image from the texture server
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@@ -1,4 +1,4 @@
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var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
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var valid_user_id = /^[0-9a-f-A-F-]{32,36}$/; // uuid
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var xhr = new XMLHttpRequest();
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xhr.onload = function() {
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@@ -9,24 +9,14 @@ xhr.onload = function() {
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status[key] = elem[key];
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});
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var textures = status["textures.minecraft.net"] !== "green";
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var session = status["sessionserver.mojang.com"] !== "green";
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var skins = status["skins.minecraft.net"] !== "green";
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var error = null;
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var textures_err = status["textures.minecraft.net"] !== "green";
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var session_err = status["sessionserver.mojang.com"] !== "green";
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if (textures || session && skins) {
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error = "all";
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} else if (skins) {
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error = "username";
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} else if (session) {
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error = "UUID";
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}
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if (error) {
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if (textures_err || session_err) {
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var warn = document.createElement("div");
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warn.setAttribute("class", "alert alert-warning");
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warn.setAttribute("role", "alert");
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warn.innerHTML = "<h5>Mojang issues</h5> Mojang's servers are having trouble <i>right now</i>, this may affect <b>" + error + "</b> requests at Crafatar. <small><a href=\"https://help.mojang.com\" target=\"_blank\">check status</a>";
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warn.innerHTML = "<h5>Mojang issues</h5> Mojang's servers are having trouble <i>right now</i>, this may affect requests at Crafatar. <small><a href=\"https://help.mojang.com\" target=\"_blank\">check status</a>";
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document.querySelector("#alerts").appendChild(warn);
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}
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};
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@@ -79,7 +79,7 @@ module.exports = function(req, callback) {
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} else if (!helpers.id_valid(userId)) {
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callback({
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status: -2,
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body: "Invalid UserID",
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body: "Invalid UUID",
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});
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return;
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}
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@@ -20,7 +20,7 @@ module.exports = function(req, callback) {
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if (!helpers.id_valid(userId)) {
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callback({
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status: -2,
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body: "Invalid UserID"
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body: "Invalid UUID"
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});
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return;
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}
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@@ -94,7 +94,7 @@ module.exports = function(req, callback) {
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} else if (!helpers.id_valid(userId)) {
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callback({
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status: -2,
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body: "Invalid UserID"
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body: "Invalid UUID"
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});
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return;
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}
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@@ -78,7 +78,7 @@ module.exports = function(req, callback) {
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if (!helpers.id_valid(userId)) {
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callback({
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status: -2,
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body: "Invalid UserID"
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body: "Invalid UUID"
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});
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return;
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}
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31
lib/skins.js
31
lib/skins.js
@@ -128,26 +128,17 @@ exp.resize_img = function(inname, size, callback) {
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// returns "mhf_alex" or "mhf_steve" calculated by the +uuid+
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exp.default_skin = function(uuid) {
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if (uuid.length <= 16) {
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if (uuid.toLowerCase() === "mhf_alex") {
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return uuid;
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} else {
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// we can't get the skin type by username
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return "mhf_steve";
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}
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} else {
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// great thanks to Minecrell for research into Minecraft and Java's UUID hashing!
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// https://git.io/xJpV
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// MC uses `uuid.hashCode() & 1` for alex
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// that can be compacted to counting the LSBs of every 4th byte in the UUID
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// an odd sum means alex, an even sum means steve
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// XOR-ing all the LSBs gives us 1 for alex and 0 for steve
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var lsbs_even = parseInt(uuid[ 7], 16) ^
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parseInt(uuid[15], 16) ^
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parseInt(uuid[23], 16) ^
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parseInt(uuid[31], 16);
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return lsbs_even ? "mhf_alex" : "mhf_steve";
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}
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// great thanks to Minecrell for research into Minecraft and Java's UUID hashing!
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// https://git.io/xJpV
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// MC uses `uuid.hashCode() & 1` for alex
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// that can be compacted to counting the LSBs of every 4th byte in the UUID
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// an odd sum means alex, an even sum means steve
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// XOR-ing all the LSBs gives us 1 for alex and 0 for steve
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var lsbs_even = parseInt(uuid[ 7], 16) ^
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parseInt(uuid[15], 16) ^
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parseInt(uuid[23], 16) ^
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parseInt(uuid[31], 16);
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return lsbs_even ? "mhf_alex" : "mhf_steve";
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};
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// helper method for opening a skin file from +skinpath+
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@@ -4,7 +4,7 @@
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<title>Crafatar – A blazing fast API for Minecraft faces!</title>
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<meta charset="utf-8">
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<link rel="icon" sizes="16x16" type="image/png" href="/favicon.png">
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<%# FIXME: Use CDN %><link rel="stylesheet" href="/stylesheets/bootstrap.min.css">
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<link rel="stylesheet" href="/stylesheets/bootstrap.min.css">
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<link rel="stylesheet" href="/stylesheets/style.css">
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<meta name="description" content="A blazing fast API for Minecraft faces with support for avatars, skins, and 3D renders!">
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<meta name="keywords" content="minecraft, avatar, renders, skins, uuid">
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@@ -62,10 +62,9 @@
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<section id="documentation">
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<div id="alerts">
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<div class="alert alert-danger" role="alert">
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<h5>Usernames are deprecated!</h5>
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You should only use usernames for <i>testing</i>.<br>
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Updates are slower, some features are not available, and it may <strong>break anytime</strong>!<br>
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<i>We strongly advise you to use UUIDs instead of usernames.</i> <small><a href="#meta-usernames">more info</a></small>
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<h5>Usernames are no longer supported!</h5>
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Please use UUIDs.
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<small><a href="#meta-usernames">more info</a></small>
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</div>
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</div>
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@@ -74,7 +73,7 @@
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<form id="tryit" action="#">
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<div class="row">
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<div class="col-md-11">
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<input id="tryname" type="text" placeholder="Enter valid username or UUID">
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<input id="tryname" type="text" placeholder="Enter valid UUID">
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</div>
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<div class="col-md-1">
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<input type="submit" value="Go!">
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@@ -167,7 +166,6 @@
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<section id="meta">
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<h2><a href="#meta">Meta</a></h2>
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<p>
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In the examples above, you can generally use usernames instead of <mark class="green">uuid</mark>. However, apart from the special cases <code><a href="/renders/body/0?default=MHF_Steve" target="_blank">MHF_Steve</a></code> and <code><a href="/renders/body/0?default=MHF_Alex" target="_blank">MHF_Alex</a></code> this is discouraged as explained below.<br>
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You can append <code>.png</code> or any other file extension to the URL path if you like to, but all images are PNG.
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</p>
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@@ -193,8 +191,8 @@
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<li><b>scale</b>: The scale factor for renders. <code><%= config.renders.min_scale %> - <%= config.renders.max_scale %></code>
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<li><b>overlay</b>: Apply the <span title="Also known as 'hat' or 'jacket' or 'helm'">overlay</span> to the avatar. Presence of this parameter implies <code>true</code>. This option was previously known as <code>helm</code>.
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<li>
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<b>default</b>: The fallback to be used when the requested image cannot be served. You can use a <span title="Make sure to properly percent-encode this!">custom URL</span> or any <mark class="green">uuid</mark>.<br>
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The option defaults to either <code>MHF_Steve</code> or <code>MHF_Alex</code>, depending on the requested UUID. All usernames default to <code>MHF_Steve</code>.
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<b>default</b>: The fallback to be used when the requested image cannot be served. You can use a <span title="Make sure to properly percent-encode this!">custom URL</span>, any <mark class="green">uuid</mark>, or <code>MHF_Steve</code>/<code>MHF_Alex</code>.<br>
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The option defaults to either <code>MHF_Steve</code> or <code>MHF_Alex</code>, depending on Minecraft's default for the requested UUID.
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</ul>
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</section>
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@@ -207,13 +205,9 @@
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<section id="meta-usernames">
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<h3><a href="#meta-usernames">About Usernames</a></h3>
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<p>
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We <strong>strongly</strong> advise you to use UUIDs instead of usernames! UUIDs never change while usernames do.<br>
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Looking up players by username has officially been deprecated by Mojang ever since UUIDs were introduced.<br>
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Crafatar uses a legacy <span title="Mojang interface we get data from">API</span> which updates very slowly to retrieve skins for usernames.<br>
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Skins come without any details, including whether a player uses the Alex or Steve skin model.<br>
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Additionally, Mojang has stated that this legacy interface may be disabled anytime, causing all requests to fail.
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By <a href="https://twitter.com/MojangSupport/status/964511258601865216" target="_blank">disabling</a> a legacy API in 2018, Mojang has made it practically impossible for Crafatar to support usernames. Please use UUIDs instead!
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</p>
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<p>Malformed usernames are rejected.</p>
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<p>All usernames are rejected.</p>
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</section>
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<section id="meta-caching">
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Reference in New Issue
Block a user