drop support for usernames

Mojang has disabled their legacy skins API:
https://twitter.com/MojangSupport/status/964511258601865216

With their API rate limits, it's now practially impossible
for us to support usernames.

Fixes #142. The default parameter allows using:

- UUID
- URL
- MHF_Alex
- MHF_Steve
- Alex
- Steve

Contrary to UUIDs, using alex/steve doesn't redirect
and instead provides the skin from a locally stored file.
This commit is contained in:
jomo
2018-02-16 18:01:41 +01:00
parent a187fb26d4
commit dff58c66e7
11 changed files with 176 additions and 582 deletions

View File

@@ -8,7 +8,7 @@ var path = require("path");
var fs = require("fs");
// 0098cb60-fa8e-427c-b299-793cbd302c9a
var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
var valid_user_id = /^[0-9a-f-A-F-]{32,36}$/; // uuid
var hash_pattern = /[0-9a-f]+$/;
// gets the hash from the textures.minecraft.net +url+
@@ -22,10 +22,7 @@ function get_hash(url) {
// callback: error, skin hash, slim
function store_skin(rid, userId, profile, cache_details, callback) {
networking.get_skin_info(rid, userId, profile, function(err, url, slim) {
if (!err && userId.length > 16) {
// updating username with model info from uuid details
cache.set_slim(rid, profile.name, slim);
} else {
if (err) {
slim = cache_details ? cache_details.slim : undefined;
}
@@ -161,7 +158,6 @@ function resume(userId, type, err, hash, slim) {
// image type should be called back on
// callback: error, image hash, slim
function store_images(rid, userId, cache_details, type, callback) {
var is_uuid = userId.length > 16;
if (requests[type]["!" + userId]) {
logging.debug(rid, "adding to request queue");
push_request(userId, type, callback);
@@ -169,8 +165,8 @@ function store_images(rid, userId, cache_details, type, callback) {
// add request to the queue
push_request(userId, type, callback);
networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
if (err || (is_uuid && !profile)) {
networking.get_profile(rid, userId, function(err, profile) {
if (err || !profile) {
// error or uuid without profile
if (!err && !profile) {
// no error, but uuid without profile
@@ -212,8 +208,8 @@ function store_images(rid, userId, cache_details, type, callback) {
var exp = {};
// returns true if the +userId+ is a valid userId or username
// the userId may be not exist, however
// returns true if the +userId+ is a valid userId
// the UUID might not exist, however
exp.id_valid = function(userId) {
return valid_user_id.test(userId);
};

View File

@@ -6,29 +6,10 @@ var skins = require("./skins");
require("./object-patch");
var session_url = "https://sessionserver.mojang.com/session/minecraft/profile/";
var skins_url = "https://skins.minecraft.net/MinecraftSkins/";
var capes_url = "https://skins.minecraft.net/MinecraftCloaks/";
var textures_url = "http://textures.minecraft.net/texture/";
var mojang_urls = [skins_url, capes_url];
var exp = {};
// helper method that calls `get_username_url` or `get_uuid_info` based on the +usedId+
// +userId+ is used for usernames, while +profile+ is used for UUIDs
// callback: error, url, slim
function get_info(rid, userId, profile, type, callback) {
if (userId.length <= 16) {
// username
exp.get_username_url(rid, userId, type, function(err, url) {
callback(err, url || null, undefined);
});
} else {
exp.get_uuid_info(profile, type, function(url, slim) {
callback(null, url || null, slim);
});
}
}
// performs a GET request to the +url+
// +options+ object includes these options:
// encoding (string), default is to return a buffer
@@ -103,24 +84,6 @@ exp.get_from = function(rid, url, callback) {
});
};
// make a request to skins.miencraft.net
// the skin url is taken from the HTTP redirect
// type reference is above
exp.get_username_url = function(rid, name, type, callback) {
type = Number(type === "CAPE");
exp.get_from(rid, mojang_urls[type] + name + ".png", function(body, response, err) {
if (!err) {
if (response) {
callback(err, response.statusCode === 404 ? null : response.headers.location);
} else {
callback(err, null);
}
} else {
callback(err, null);
}
});
};
// gets the URL for a skin/cape from the profile
// +type+ "SKIN" or "CAPE", specifies which to retrieve
// callback: url, slim
@@ -139,43 +102,39 @@ exp.get_uuid_info = function(profile, type, callback) {
slim = Object.get(profile, "textures.SKIN.metadata.model") === "slim";
}
callback(url || null, !!slim);
callback(null, url || null, !!slim);
};
// make a request to sessionserver for +uuid+
// callback: error, profile
exp.get_profile = function(rid, uuid, callback) {
if (!uuid) {
callback(null, null);
} else {
exp.get_from_options(rid, session_url + uuid, { encoding: "utf8" }, function(body, response, err) {
try {
body = body ? JSON.parse(body) : null;
callback(err || null, body);
} catch(e) {
if (e instanceof SyntaxError) {
logging.warn(rid, "Failed to parse JSON", e);
logging.debug(rid, body);
callback(err || null, null);
} else {
throw e;
}
exp.get_from_options(rid, session_url + uuid, { encoding: "utf8" }, function(body, response, err) {
try {
body = body ? JSON.parse(body) : null;
callback(err || null, body);
} catch(e) {
if (e instanceof SyntaxError) {
logging.warn(rid, "Failed to parse JSON", e);
logging.debug(rid, body);
callback(err || null, null);
} else {
throw e;
}
});
}
}
});
};
// get the skin URL and type for +userId+
// +profile+ is used if +userId+ is a uuid
// callback: error, url, slim
exp.get_skin_info = function(rid, userId, profile, callback) {
get_info(rid, userId, profile, "SKIN", callback);
exp.get_uuid_info(profile, "SKIN", callback);
};
// get the cape URL for +userId+
// +profile+ is used if +userId+ is a uuid
exp.get_cape_url = function(rid, userId, profile, callback) {
get_info(rid, userId, profile, "CAPE", callback);
exp.get_uuid_info(profile, "CAPE", callback);
};
// download the +tex_hash+ image from the texture server

View File

@@ -1,4 +1,4 @@
var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
var valid_user_id = /^[0-9a-f-A-F-]{32,36}$/; // uuid
var xhr = new XMLHttpRequest();
xhr.onload = function() {
@@ -9,24 +9,14 @@ xhr.onload = function() {
status[key] = elem[key];
});
var textures = status["textures.minecraft.net"] !== "green";
var session = status["sessionserver.mojang.com"] !== "green";
var skins = status["skins.minecraft.net"] !== "green";
var error = null;
var textures_err = status["textures.minecraft.net"] !== "green";
var session_err = status["sessionserver.mojang.com"] !== "green";
if (textures || session && skins) {
error = "all";
} else if (skins) {
error = "username";
} else if (session) {
error = "UUID";
}
if (error) {
if (textures_err || session_err) {
var warn = document.createElement("div");
warn.setAttribute("class", "alert alert-warning");
warn.setAttribute("role", "alert");
warn.innerHTML = "<h5>Mojang issues</h5> Mojang's servers are having trouble <i>right now</i>, this may affect <b>" + error + "</b> requests at Crafatar. <small><a href=\"https://help.mojang.com\" target=\"_blank\">check status</a>";
warn.innerHTML = "<h5>Mojang issues</h5> Mojang's servers are having trouble <i>right now</i>, this may affect requests at Crafatar. <small><a href=\"https://help.mojang.com\" target=\"_blank\">check status</a>";
document.querySelector("#alerts").appendChild(warn);
}
};

View File

@@ -79,7 +79,7 @@ module.exports = function(req, callback) {
} else if (!helpers.id_valid(userId)) {
callback({
status: -2,
body: "Invalid UserID",
body: "Invalid UUID",
});
return;
}

View File

@@ -20,7 +20,7 @@ module.exports = function(req, callback) {
if (!helpers.id_valid(userId)) {
callback({
status: -2,
body: "Invalid UserID"
body: "Invalid UUID"
});
return;
}

View File

@@ -94,7 +94,7 @@ module.exports = function(req, callback) {
} else if (!helpers.id_valid(userId)) {
callback({
status: -2,
body: "Invalid UserID"
body: "Invalid UUID"
});
return;
}

View File

@@ -78,7 +78,7 @@ module.exports = function(req, callback) {
if (!helpers.id_valid(userId)) {
callback({
status: -2,
body: "Invalid UserID"
body: "Invalid UUID"
});
return;
}

View File

@@ -128,26 +128,17 @@ exp.resize_img = function(inname, size, callback) {
// returns "mhf_alex" or "mhf_steve" calculated by the +uuid+
exp.default_skin = function(uuid) {
if (uuid.length <= 16) {
if (uuid.toLowerCase() === "mhf_alex") {
return uuid;
} else {
// we can't get the skin type by username
return "mhf_steve";
}
} else {
// great thanks to Minecrell for research into Minecraft and Java's UUID hashing!
// https://git.io/xJpV
// MC uses `uuid.hashCode() & 1` for alex
// that can be compacted to counting the LSBs of every 4th byte in the UUID
// an odd sum means alex, an even sum means steve
// XOR-ing all the LSBs gives us 1 for alex and 0 for steve
var lsbs_even = parseInt(uuid[ 7], 16) ^
parseInt(uuid[15], 16) ^
parseInt(uuid[23], 16) ^
parseInt(uuid[31], 16);
return lsbs_even ? "mhf_alex" : "mhf_steve";
}
// great thanks to Minecrell for research into Minecraft and Java's UUID hashing!
// https://git.io/xJpV
// MC uses `uuid.hashCode() & 1` for alex
// that can be compacted to counting the LSBs of every 4th byte in the UUID
// an odd sum means alex, an even sum means steve
// XOR-ing all the LSBs gives us 1 for alex and 0 for steve
var lsbs_even = parseInt(uuid[ 7], 16) ^
parseInt(uuid[15], 16) ^
parseInt(uuid[23], 16) ^
parseInt(uuid[31], 16);
return lsbs_even ? "mhf_alex" : "mhf_steve";
};
// helper method for opening a skin file from +skinpath+

View File

@@ -4,7 +4,7 @@
<title>Crafatar A blazing fast API for Minecraft faces!</title>
<meta charset="utf-8">
<link rel="icon" sizes="16x16" type="image/png" href="/favicon.png">
<%# FIXME: Use CDN %><link rel="stylesheet" href="/stylesheets/bootstrap.min.css">
<link rel="stylesheet" href="/stylesheets/bootstrap.min.css">
<link rel="stylesheet" href="/stylesheets/style.css">
<meta name="description" content="A blazing fast API for Minecraft faces with support for avatars, skins, and 3D renders!">
<meta name="keywords" content="minecraft, avatar, renders, skins, uuid">
@@ -62,10 +62,9 @@
<section id="documentation">
<div id="alerts">
<div class="alert alert-danger" role="alert">
<h5>Usernames are deprecated!</h5>
You should only use usernames for <i>testing</i>.<br>
Updates are slower, some features are not available, and it may <strong>break anytime</strong>!<br>
<i>We strongly advise you to use UUIDs instead of usernames.</i> <small><a href="#meta-usernames">more info</a></small>
<h5>Usernames are no longer supported!</h5>
Please use UUIDs.
<small><a href="#meta-usernames">more info</a></small>
</div>
</div>
@@ -74,7 +73,7 @@
<form id="tryit" action="#">
<div class="row">
<div class="col-md-11">
<input id="tryname" type="text" placeholder="Enter valid username or UUID">
<input id="tryname" type="text" placeholder="Enter valid UUID">
</div>
<div class="col-md-1">
<input type="submit" value="Go!">
@@ -167,7 +166,6 @@
<section id="meta">
<h2><a href="#meta">Meta</a></h2>
<p>
In the examples above, you can generally use usernames instead of <mark class="green">uuid</mark>. However, apart from the special cases <code><a href="/renders/body/0?default=MHF_Steve" target="_blank">MHF_Steve</a></code> and <code><a href="/renders/body/0?default=MHF_Alex" target="_blank">MHF_Alex</a></code> this is discouraged as explained below.<br>
You can append <code>.png</code> or any other file extension to the URL path if you like to, but all images are PNG.
</p>
@@ -193,8 +191,8 @@
<li><b>scale</b>: The scale factor for renders. <code><%= config.renders.min_scale %> - <%= config.renders.max_scale %></code>
<li><b>overlay</b>: Apply the <span title="Also known as 'hat' or 'jacket' or 'helm'">overlay</span> to the avatar. Presence of this parameter implies <code>true</code>. This option was previously known as <code>helm</code>.
<li>
<b>default</b>: The fallback to be used when the requested image cannot be served. You can use a <span title="Make sure to properly percent-encode this!">custom URL</span> or any <mark class="green">uuid</mark>.<br>
The option defaults to either <code>MHF_Steve</code> or <code>MHF_Alex</code>, depending on the requested UUID. All usernames default to <code>MHF_Steve</code>.
<b>default</b>: The fallback to be used when the requested image cannot be served. You can use a <span title="Make sure to properly percent-encode this!">custom URL</span>, any <mark class="green">uuid</mark>, or <code>MHF_Steve</code>/<code>MHF_Alex</code>.<br>
The option defaults to either <code>MHF_Steve</code> or <code>MHF_Alex</code>, depending on Minecraft's default for the requested UUID.
</ul>
</section>
@@ -207,13 +205,9 @@
<section id="meta-usernames">
<h3><a href="#meta-usernames">About Usernames</a></h3>
<p>
We <strong>strongly</strong> advise you to use UUIDs instead of usernames! UUIDs never change while usernames do.<br>
Looking up players by username has officially been deprecated by Mojang ever since UUIDs were introduced.<br>
Crafatar uses a legacy <span title="Mojang interface we get data from">API</span> which updates very slowly to retrieve skins for usernames.<br>
Skins come without any details, including whether a player uses the Alex or Steve skin model.<br>
Additionally, Mojang has stated that this legacy interface may be disabled anytime, causing all requests to fail.
By <a href="https://twitter.com/MojangSupport/status/964511258601865216" target="_blank">disabling</a> a legacy API in 2018, Mojang has made it practically impossible for Crafatar to support usernames. Please use UUIDs instead!
</p>
<p>Malformed usernames are rejected.</p>
<p>All usernames are rejected.</p>
</section>
<section id="meta-caching">