major html rewrite

- show single sample image with endpoint
- list accepted parameters
- link to details below
This commit is contained in:
jomo 2015-10-17 02:24:46 +02:00
parent 4a6902adac
commit f0055e7b0a
2 changed files with 178 additions and 402 deletions

View File

@ -27,6 +27,7 @@ a.forkme {
-webkit-transform: rotate(45deg) translate(62px);
transform: rotate(45deg) translate(62px);
}
a.forkme:hover {
color: #ddd;
text-decoration: none;
@ -46,13 +47,39 @@ a.sponsor {
font-size: 1rem;
}
mark.green {
#documentation .row {
background: #eee;
border: 1px solid transparent;
border-radius: 0.25rem;
}
#documentation .row .col-md-2 {
text-align: center;
}
#documentation .row > div {
padding: 15px;
}
mark {
background: inherit;
color: #008000;
font-weight: bold;
padding: 0;
}
mark.green {
color: #080;
}
mark.blue {
color: #08f;
}
span[title] {
cursor: help;
text-decoration: underline dotted;
}
thead {
font-weight: bold;
}
@ -71,13 +98,10 @@ h1 {
}
h2 {
font-size: 1.3rem;
}
h3 {
margin-top: 2em;
}
h4 {
margin-top: 1em;
}
@ -96,109 +120,6 @@ h4 {
position: relative;
}
.code .example {
cursor: text;
}
.code .example:hover {
color: #000;
text-decoration: underline;
}
.preview-background {
background: #eee;
height: 220px;
}
.code .example-wrapper .preview, .code .preview-placeholder {
display: none;
left: 0;
right: 0;
position: absolute;
bottom: -260px;
padding-left: 10px;
height: 220px;
background-position: 10px center;
background-repeat: no-repeat;
font-size: 14px;
font-family: "Helvetica Neue", Arial, sans-serif;
font-weight: 300;
color: #666;
}
.code .preview-placeholder {
display: block;
font-weight: bold;
line-height: 200px;
}
.code .preview-placeholder:hover {
/* fixes glitchy blinking */
display: block !important;
}
.code:hover .preview-placeholder {
display: none;
}
.code .example-wrapper .preview i {
color: #aaa;
}
.code .example-wrapper:hover .preview {
display: block;
}
#avatar-example-1:hover .preview {
background-image: url("/avatars/853c80ef3c3749fdaa49938b674adae6");
}
#avatar-example-2:hover .preview {
background-image: url("/avatars/853c80ef3c3749fdaa49938b674adae6?helm");
}
#avatar-example-3:hover .preview {
background-image: url("/avatars/853c80ef3c3749fdaa49938b674adae6?size=128");
}
#avatar-example-4:hover .preview {
background-image: url("/avatars/853c80ef3c3749fdaa49938b674adae6");
}
#avatar-example-5:hover .preview {
background-image: url("/avatars/0?default=mhf_alex");
}
#avatar-example-6:hover .preview {
background-image: url("/avatars/0?default=https%3A%2F%2Fi.imgur.com%2FocJVWAc.png");
}
#render-example-1:hover .preview {
background-image: url("/renders/body/853c80ef3c3749fdaa49938b674adae6?helm&scale=4");
}
#render-example-2:hover .preview {
background-image: url("/renders/head/853c80ef3c3749fdaa49938b674adae6?scale=8");
}
#skin-example-1:hover .preview {
background-image: url("/skins/853c80ef3c3749fdaa49938b674adae6");
}
#skin-example-2:hover .preview {
background-image: url("/skins/0?default=mhf_alex");
}
#cape-example-1:hover .preview {
background-image: url("/capes/61699b2ed3274a019f1e0ea8c3f06bc6");
}
#cape-example-2:hover .preview {
background-image: url("/capes/af74a02d19cb445bb07f6866a861f783");
}
img.preload {
/*
preload hover images
browsers don't load 0x0 images
*/
position: fixed;
top: -9999px;
left: -9999px;
}
.jumbotron {
padding: 1em 0 3em;
}

View File

@ -5,7 +5,7 @@
<title>Crafatar</title>
<link rel="icon" sizes="16x16" type="image/png" href="/favicon.png">
<meta charset="utf-8">
<!-- FIXME: Use CDN --> <link rel="stylesheet" href="/stylesheets/bootstrap.min.css">
<%# FIXME: Use CDN %><link rel="stylesheet" href="/stylesheets/bootstrap.min.css">
<link rel="stylesheet" href="/stylesheets/style.css">
<meta name="description" content="Crafatar is a blazing fast Minecraft avatar API with support for avatars, skins, and even 3D renders!">
<meta name="keywords" content="minecraft, avatar, renders, skins, uuid, username">
@ -30,6 +30,7 @@
<h2>A blazing fast API for Minecraft faces!</h2>
<div id="avatar-wrapper">
<%# These are shuffled by JS %>
<div title="jomo's avatar" class="avatar jomo"></div>
<div title="jake_0's avatar" class="avatar jake_0"></div>
<div title="sk89q's avatar" class="avatar sk89q"></div>
@ -63,219 +64,146 @@
</div>
</div>
<h2>Documentation</h2>
<div class="row">
<section id="avatars">
<h3><a href="#avatars">Avatars</a></h3>
<div class="code"><%= domain %>/avatars/<mark class="green">uuid</mark>
<section id="avatars">
<h2><a href="#avatars">Avatars</a></h2>
<div class="row">
<div class="col-md-2">
<img src="/avatars/853c80ef3c3749fdaa49938b674adae6?size=100" alt="jeb_'s avatar">
</div>
<section id="avatar-parameters">
<h4><a href="#avatar-parameters">Avatar Parameters</a></h4>
<table class="table table-striped">
<thead>
<tr>
<td>parameter</td>
<td>type</td>
<td>default</td>
<td>description</td>
</tr>
</thead>
<tbody>
<tr>
<td>size</td>
<td>integer</td>
<td><%= config.avatars.default_size %></td>
<td>The size of the image in pixels, <%= config.avatars.min_size %> - <%= config.avatars.max_size%>.</td>
</tr>
<tr>
<td>default</td>
<td>string</td>
<td>The standard value is calculated based on the UUID (even = MHF_Alex, odd = MHF_Steve).<br>
Usernames always default to MHF_Steve.</td>
<td>The image to be served when the player has no skin.<br>
Valid options are any name or uuid, including<a href="/avatars/0?default=MHF_Steve"> MHF_Steve</a> and<a href="/avatars/0?default=MHF_Alex"> MHF_Alex</a>, or a custom URL.</td>
</tr>
<tr>
<td>helm</td>
<td>null</td>
<td></td>
<td>Apply the "second" layer (hat) to the avatar.</td>
</tr>
</tbody>
</table>
</section>
<section id="avatar-examples">
<h4><a href="#avatar-examples">Avatar Examples</a></h4>
<div class="col-md-10">
<div class="code">
<div id="avatar-example-1" class="example-wrapper">
<div class="example"><%= domain %>/avatars/853c80ef3c3749fdaa49938b674adae6</div>
<p class="preview">Jeb's avatar</p>
</div>
<div id="avatar-example-2" class="example-wrapper">
<div class="example"><%= domain %>/avatars/853c80ef3c3749fdaa49938b674adae6?helm</div>
<p class="preview">Jeb's avatar with helm</p>
</div>
<div id="avatar-example-3" class="example-wrapper">
<div class="example"><%= domain %>/avatars/853c80ef3c3749fdaa49938b674adae6?size=128</div>
<p class="preview">Jeb's avatar, 128 × 128</p>
</div>
<div id="avatar-example-4" class="example-wrapper">
<div class="example"><%= domain %>/avatars/853c80ef3c3749fdaa49938b674adae6</div>
<p class="preview">Jeb's avatar by UUID</p>
</div>
<div id="avatar-example-5" class="example-wrapper">
<div class="example"><%= domain %>/avatars/853c80ef3c3749fdaa49938b674adae6?default=MHF_Alex</div>
<p class="preview">Jeb's avatar, or fall back to MHF_Alex <i>(this example assumes jeb_ does not exist)</i></p>
</div>
<div id="avatar-example-6" class="example-wrapper">
<div class="example"><%= domain %>/avatars/853c80ef3c3749fdaa49938b674adae6?default=https%3A%2F%2Fi.imgur.com%2FocJVWAc.png</div>
<p class="preview">Jeb's avatar, or fall back to a custom image <i>(this example assumes jeb_ does not exist)</i></p>
</div>
<p class="preview-placeholder">Hover over the example URLs above for a preview!</p>
<%= domain %>/avatars/<mark class="green">uuid</mark>
</div>
<div class="preview-background"></div>
</section>
</section>
<section id="renders">
<h3><a href="#renders">3D Renders</a></h3>
<p>Crafatar also provides support for 3D renders of Minecraft skins.<br>
Please note that <b>this feature is currently beta</b>!<br>
The <b>head</b> render type returns a render of the skin's head.<span class="code"><%= domain %>/renders/head/<mark class="green">uuid</mark></span>The <b>body</b> render returns a render of the entire skin.<span class="code"><%= domain %>/renders/body/<mark class="green">uuid</mark></span></p>
<section id="render-parameters">
<h4><a href="#render-parameters">Render Parameters</a></h4>
<table class="table table-striped">
<thead>
<tr>
<td>parameter</td>
<td>type</td>
<td>default</td>
<td>description</td>
</tr>
</thead>
<tbody>
<tr>
<td>scale</td>
<td>integer</td>
<td><%= config.renders.default_scale %>. The actual size differs between the type of render.</td>
<td>The scale factor of the image <%= config.renders.min_scale %> - <%= config.renders.max_scale %>.</td>
</tr>
<tr>
<td>helm</td>
<td>null</td>
<td></td>
<td>Apply the "second" layer (hat) to the avatar.</td>
</tr>
<tr>
<td>default</td>
<td>string</td>
<td>The standard value is calculated based on the UUID (even = MHF_Alex, odd = MHF_Steve).<br>
Usernames always default to MHF_Steve.</td>
<td>The image to be served when the uuid has no skin.<br>
Valid options are any uuid, including<a href="/renders/body/0?default=MHF_Steve"> MHF_Steve</a> and<a href="/renders/body/0?default=MHF_Alex"> MHF_Alex</a>, or a custom URL.</td>
</tr>
</tbody>
</table>
</section>
<section id="render-examples">
<h4><a href="#render-examples">Render Examples</a></h4>
<p>Accepted <a href="#meta-parameters">parameters</a>: <i><b>size</b>, <b>helm</b>, <b>default</b></i>.</p>
</div>
</div>
</section>
<section id="head-renders">
<h2><a href="#head-renders">Head Renders</a></h2>
<div class="row">
<div class="col-md-2">
<img src="/renders/head/853c80ef3c3749fdaa49938b674adae6" alt="jeb_'s head">
</div>
<div class="col-md-10">
<div class="code">
<div id="render-example-1" class="example-wrapper">
<div class="example"><%= domain %>/renders/body/853c80ef3c3749fdaa49938b674adae6?helm&amp;scale=4</div>
<p class="preview">Jeb's body, with helmet, scale 4</p>
</div>
<div id="render-example-2" class="example-wrapper">
<div class="example"><%= domain %>/renders/head/853c80ef3c3749fdaa49938b674adae6?scale=8</div>
<p class="preview">Jeb's head, by UUID, scale 8</p>
</div>
<p class="preview-placeholder">Hover over the example URLs above for a preview!</p>
<%= domain %>/renders/head/<mark class="green">uuid</mark>
</div>
<div class="preview-background"></div>
</section>
</section>
<section id="skins">
<h3><a href="#skins">Skins</a></h3>
<p>You can also get the full skin file of a player.<br>
The user's skin is returned, or the default image is served.<br>
You can use the default parameter here as well.<span class="code"><%= domain %>/skins/<mark class="green">uuid</mark></span></p>
<section id="skin-parameters">
<h4><a href="#skin-parameters">Skin Parameters</a></h4>
<table class="table table-striped">
<thead>
<tr>
<td>parameter</td>
<td>type</td>
<td>default</td>
<td>description</td>
</tr>
</thead>
<tbody>
<tr>
<td>default</td>
<td>string</td>
<td>The standard value is calculated based on the UUID (even = MHF_Alex, odd = MHF_Steve).<br>
Usernames always default to MHF_Steve.</td>
<td>The image to be served when the uuid has no skin.<br>
Valid options are any uuid, including<a href="/skins/0?default=MHF_Steve"> MHF_Steve</a> and<a href="/skins/0?default=MHF_Alex"> MHF_Alex</a>, or a custom URL.</td>
</tr>
</tbody>
</table>
</section>
<section id="skin-examples">
<h4><a href="#skin-examples">Skin Examples</a></h4>
<p>Accepted <a href="#meta-parameters">parameters</a>: <i><b>scale</b>, <b>helm</b>, <b>default</b></i>.</p>
</div>
</div>
</section>
<section id="body-renders">
<h2><a href="#body-renders">Body Renders</a></h2>
<div class="row">
<div class="col-md-2">
<img src="/renders/body/853c80ef3c3749fdaa49938b674adae6" alt="jeb_'s body">
</div>
<div class="col-md-10">
<div class="code">
<div id="skin-example-1" class="example-wrapper">
<div class="example"><%= domain %>/skins/853c80ef3c3749fdaa49938b674adae6</div>
<p class="preview">Jeb's skin</p>
</div>
<div id="skin-example-2" class="example-wrapper">
<div class="example"><%= domain %>/skins/853c80ef3c3749fdaa49938b674adae6?default=MHF_Alex</div>
<p class="preview">Jeb's skin, or fall back to MHF_Alex <i>(this example assumes jeb_ does not exist)</i></p>
</div>
<p class="preview-placeholder">Hover over the example URLs above for a preview!</p>
<%= domain %>/renders/body/<mark class="green">uuid</mark>
</div>
<div class="preview-background"></div>
</section>
</section>
<section id="capes">
<h3><a href="#capes">Capes</a></h3>
<p>A cape endpoint is also available to get the active cape of a user.<br>
The user's cape is returned, otherwise a 404 is returned.<br>
<div class="code"><%= domain %>/capes/<mark class="green">uuid</mark>
<p>Accepted <a href="#meta-parameters">parameters</a>: <i><b>scale</b>, <b>helm</b>, <b>default</b></i>.</p>
</div>
</div>
</section>
<section id="skins">
<h2><a href="#skins">Skins</a></h2>
<div class="row">
<div class="col-md-2">
<img src="/skins/853c80ef3c3749fdaa49938b674adae6" alt="jeb_'s skin">
</div>
<div class="col-md-10">
<div class="code">
<%= domain %>/skins/<mark class="green">uuid</mark>
</div>
<p>Accepted <a href="#meta-parameters">parameters</a>: <b>default</b></i>.</p>
</div>
</div>
</section>
<section id="capes">
<h2><a href="#capes">Capes</a></h2>
<div class="row">
<div class="col-md-2">
<img src="/capes/853c80ef3c3749fdaa49938b674adae6?default=069a79f444e94726a5befca90e38aaf5" alt="jeb_'s cape">
</div>
<div class="col-md-10">
<div class="code">
<%= domain %>/capes/<mark class="green">uuid</mark>
</div>
<p>Accepted <a href="#meta-parameters">parameters</a>: <b>default</b></i>.</p>
</div>
</div>
</section>
<hr>
<section id="meta">
<h3><a href="#meta">Meta</a></h3>
<p>
In the examples above, you can generally use usernames instead of <mark class="green">uuid</mark>. However, apart from the special cases <code><a href="/renders/body/0?default=MHF_Steve" target="_blank">MHF_Steve</a></code> and <code><a href="/renders/body/0?default=MHF_Alex" target="_blank">MHF_Alex</a></code> this is discouraged as explained below.<br>
You can append <code>.png</code> or any other file extension to the URL path if you like to, but all images are PNG.
</p>
<section id="meta-parameters">
<h3><a href="#meta-parameters">URL Parameters</a></h3>
<p>
You can tweak images using <a href="https://en.wikipedia.org/wiki/Query_string" target="_blank">query string parameters</a>.<br>
Example: <code><%= domain %>/avatars/853c80ef3c3749fdaa49938b674adae6<mark class="blue">?</mark><mark class="green">size=4</mark><mark class="blue">&</mark><mark class="green">default=MHF_Steve</mark><mark class="blue">&</mark><mark class="green">helm</mark></code>
</p>
<section id="cape-examples">
<h4><a href="#cape-examples">Cape Examples</a></h4>
<div class="code">
<div id="cape-example-1" class="example-wrapper">
<div class="example"><%= domain %>/capes/61699b2ed3274a019f1e0ea8c3f06bc6</div>
<p class="preview">Dinnerbone's Cape <i>Mojang capes are not transparent...</i></p>
</div>
<div id="cape-example-2" class="example-wrapper">
<div class="example"><%= domain %>/capes/af74a02d19cb445bb07f6866a861f783</div>
<p class="preview">md_5's Cape</p>
</div>
<p class="preview-placeholder">Hover over the example URLs above for a preview!</p>
</div>
<div class="preview-background"></div>
</section>
<ul>
<li><b>size</b>: The size of the image in pixels. <code><%= config.avatars.min_size %> - <%= config.avatars.max_size %></code>
<li><b>scale</b>: The scale factor renders. <code><%= config.renders.min_scale %> - <%= config.renders.max_scale %></code>
<li><b>helm</b>: Apply the <span title="Also known as 'hat' or 'jacket' or 'helm'">overlay</span> to the avatar. Presence of this parameter implies <code>true</code>.
<li>
<b>default</b>: The fallback to be used when the requested image cannot be served. You can use a <span title="Make sure to properly percent-encode this!">custom URL</span> or any <mark class="green">uuid</mark>.<br>
The option defaults to either <code>MHF_Steve</code> or <code>MHF_Alex</code>, depending on the requested UUID. All usernames default to <code>MHF_Steve</code>.
</ul>
</p>
<section id="meta-about-uuids">
<h3><a href="#meta-about-uuids">About UUIDs</a></h3>
<p>UUIDs may be any valid Mojang UUID in the blank or dashed format.</p>
<p>Malformed UUIDs are rejected.</p>
</section>
<section id="meta">
<h2><a href="#meta">Meta</a></h2>
<section id="meta-cors">
<h3><a href="#meta-cors">CORS</a></h3>
<p>Crafatar supports CORS so you can make AJAX request from within the browser!</p>
</section>
<section id="meta-http-headers">
<h3><a href="#meta-http-headers">HTTP Headers</a></h3>
<p>Responses come with these HTTP headers, useful for debugging.<br>
Please note that these headers are cached by CloudFlare <small>(CF-Cache-Status: HIT)</small>.</p>
<section id="meta-response-time">
<h4><a href="#meta-response-time">Response-Time</a></h4>
<p>The time, in milliseconds, it took Crafatar to process the request.</p>
</section>
<section id="meta-x-storage-type">
<h4><a href="#meta-x-storage-type">X-Storage-Type</a></h4>
<p>Details about how the requested image was stored on the server</p>
<section id="usernames">
<h3><a href="#usernames">About Usernames</a></h3>
<p>
We <strong>strongly</strong> advise you to use UUIDs instead of usernames! UUIDs never change while usernames do.<br>
Looking up players by username has officially been deprecated by Mojang ever since UUIDs were introduced.<br>
Crafatar uses a legacy API to retrieve skins for usernames that updates very slowly.<br>
Skins come without any details, including whether a player uses the Alex or Steve skin model.<br>
Additionally, Mojang has stated that this legacy interface may be disabled anytime, causing all requests to fail.
</p>
<p>Malformed usernames are rejected.</p>
</section>
<section id="meta-about-caching">
<h3><a href="#meta-about-caching">About Caching</a></h3>
<p>Crafatar caches skins for <%= config.caching.local / 60 %> minutes before checking for skin updates.<br>
Images are cached in your browser for <%= config.caching.browser / 60 %> minutes until a new request to Crafatar is made.<br>
When you changed your skin you can try clearing your browser cache to see the change faster.</p>
</section>
<section id="meta-cors">
<h3><a href="#meta-cors">CORS</a></h3>
<p>Crafatar supports CORS, so you can make AJAX request from other sites!</p>
</section>
<section id="meta-http-headers">
<h3><a href="#meta-http-headers">HTTP Headers</a></h3>
<p>
Responses come with some custom HTTP headers, useful for debugging.<br>
Please note that these headers are cached by CloudFlare <small>(CF-Cache-Status: HIT)</small>.
</p>
<ul>
<li>
<b>X-Storage-Type</b>: Details about how the requested image was stored on the server
<ul>
<li><b>none</b>: No external requests. Cached: User has no skin.</li>
<li><b>cached</b>: No external requests. Skin cached and stored locally.</li>
@ -287,101 +215,28 @@
<li><b>user error</b>: You have done something wrong, such as requesting a malformed uuid.<br>
Check the response body for details.</li>
</ul>
</section>
<section id="meta-x-request-id">
<h4><a href="#meta-x-request-id">X-Request-ID</a></h4>
<p>The internal ID assigned to this request.<br>
If you think something is wrong with your request, please <a href="#contact">contact us</a> and provide this ID.</p>
</section>
</section>
<section id="usernames">
<h3><a href="#usernames">About Usernames</a></h3>
<p>
We <strong>strongly</strong> advise you to use UUIDs instead of usernames! UUIDs never change while usernames do.<br>
Looking up players by username has officially been deprecated by Mojang ever since UUIDs were introduced.<br>
Crafatar uses a legacy API to retrieve skins for usernames that updates very slowly.<br>
Skins come without any details, including whether a player uses the Alex or Steve skin model.<br>
Additionally, Mojang has stated that this legacy interface may be disabled anytime, causing all requests to fail.<br>
Malformed usernames are rejected.
</p>
</section>
<section id="meta-about-uuids">
<h3><a href="#meta-about-uuids">About UUIDs</a></h3>
<p>UUIDs may use the blank or dashed format.<br>
Malformed UUIDs are rejected.</p>
</section>
<section id="meta-about-caching">
<h3><a href="#meta-about-caching">About Caching</a></h3>
<p>Crafatar caches skins for <%= config.caching.local / 60 %> minutes before checking for skin changes.<br>
Images are cached in your browser for <%= config.caching.browser / 60 %> minutes until a new request to Crafatar is made.<br>
When you changed your skin you can try clearing your browser cache to see the change faster.</p>
</section>
</section>
<section id="contact">
<h2><a href="#contact">Contact</a></h2>
<ul>
<li>Follow us on twitter <a href="https://twitter.com/crafatar" target="_blank">@crafatar</a></li>
<li>Open an issue <a href="https://github.com/crafatar/crafatar/issues" target="_blank">on GitHub</a></li>
<li><a href="https://webchat.esper.net/?channels=crafatar" target="_blank">Join us</a> in #crafatar on irc.esper.net</li>
<li>
<b>X-Request-ID</b>: The internal ID assigned to this request.<br>
If you think something is wrong with your request, please <a href="#contact">contact us</a> and provide this ID.
</ul>
</section>
</div>
</section>
<section id="contact">
<h2><a href="#contact">Contact</a></h2>
<ul>
<li>Follow us on twitter <a href="https://twitter.com/crafatar" target="_blank">@crafatar</a></li>
<li>Open an issue <a href="https://github.com/crafatar/crafatar/issues" target="_blank">on GitHub</a></li>
<li><a href="https://webchat.esper.net/?channels=crafatar" target="_blank">Join us</a> in #crafatar on irc.esper.net</li>
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