crafatar/modules/networking.js
2015-01-11 02:13:21 +01:00

165 lines
5.2 KiB
JavaScript

var logging = require("./logging");
var request = require("request");
var config = require("./config");
var skins = require("./skins");
var fs = require("fs");
var session_url = "https://sessionserver.mojang.com/session/minecraft/profile/";
var skins_url = "https://skins.minecraft.net/MinecraftSkins/";
// exracts the skin url of a +profile+ object
// returns null when no url found (user has no skin)
function extract_skin_url(profile) {
var url = null;
if (profile && profile.properties) {
profile.properties.forEach(function(prop) {
if (prop.name == "textures") {
var json = Buffer(prop.value, "base64").toString();
var props = JSON.parse(json);
url = props && props.textures && props.textures.SKIN && props.textures.SKIN.url || null;
}
});
}
return url;
}
// make a request to skins.miencraft.net
// the skin url is taken from the HTTP redirect
var get_username_url = function(name, callback) {
request.get({
url: skins_url + name + ".png",
headers: {
"User-Agent": "https://crafatar.com"
},
timeout: config.http_timeout,
followRedirect: false
}, function(error, response, body) {
if (!error && response.statusCode == 301) {
// skin_url received successfully
logging.log(name + " skin url received");
callback(null, response.headers.location);
} else if (error) {
callback(error, null);
} else if (response.statusCode == 404) {
// skin (or user) doesn't exist
logging.log(name + " has no skin");
callback(null, null);
} else if (response.statusCode == 429) {
// Too Many Requests
// Never got this, seems like skins aren't limited
logging.warn(name + body || "Too many requests");
callback(null, null);
} else {
logging.error(name + " Unknown error:");
logging.error(name + " " + response);
callback(body || "Unknown error", null);
}
});
};
// make a request to sessionserver
// the skin_url is taken from the profile
var get_uuid_url = function(uuid, callback) {
request.get({
url: session_url + uuid,
headers: {
"User-Agent": "https://crafatar.com"
},
timeout: config.http_timeout // ms
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
// profile downloaded successfully
logging.log(uuid + " profile downloaded");
callback(null, extract_skin_url(JSON.parse(body)));
} else if (error) {
callback(error, null);
} else if (response.statusCode == 204 || response.statusCode == 404) {
// we get 204 No Content when UUID doesn't exist (including 404 in case they change that)
logging.log(uuid + " uuid does not exist");
callback(null, null);
} else if (response.statusCode == 429) {
// Too Many Requests
callback(body || "Too many requests", null);
} else {
logging.error(uuid + " Unknown error:");
logging.error(uuid + " " + response);
callback(body || "Unknown error", null);
}
});
};
var exp = {};
// download skin_url for +uuid+ (name or uuid)
// callback contains error, skin_url
exp.get_skin_url = function(uuid, callback) {
if (uuid.length <= 16) {
get_username_url(uuid, function(err, url) {
callback(err, url);
});
} else {
get_uuid_url(uuid, function(err, url) {
callback(err, url);
});
}
};
// downloads skin file from +url+
// callback contains error, image
exp.get_skin = function(url, uuid, callback) {
request.get({
url: url,
headers: {
"User-Agent": "https://crafatar.com"
},
encoding: null, // encoding must be null so we get a buffer
timeout: config.http_timeout // ms
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
// skin downloaded successfully
logging.log(uuid + " downloaded skin");
logging.debug(uuid + " " + url);
callback(null, body);
} else {
if (error) {
logging.error(uuid + " error downloading '" + url + "': " + error);
} else if (response.statusCode == 404) {
logging.warn(uuid + " texture not found (404): " + url);
} else if (response.statusCode == 429) {
// Too Many Requests
// Never got this, seems like textures aren't limited
logging.warn(uuid + " too many requests for " + url);
logging.warn(uuid + " " + body);
} else {
logging.error(uuid + " unknown error for " + url);
logging.error(uuid + " " + response);
logging.error(uuid + " " + body);
error = "unknown error"; // Error needs to be set, otherwise null in callback
}
callback(error, null);
}
});
};
exp.save_skin = function(uuid, hash, outpath, callback) {
if (hash) {
var skinurl = "http://textures.minecraft.net/texture/" + hash;
exp.get_skin(skinurl, uuid, function(err, img) {
if (err) {
logging.error(uuid + " error while downloading skin");
callback(err, null);
} else {
fs.writeFile(outpath, img, "binary", function(err){
if (err) {
logging.log(uuid + " error: " + err);
}
callback(null, img);
});
}
});
} else {
callback(null, null);
}
};
module.exports = exp;