crafatar/modules/helpers.js

340 lines
12 KiB
JavaScript

var networking = require("./networking");
var logging = require("./logging");
var config = require("./config");
var cache = require("./cache");
var skins = require("./skins");
var renders = require("./renders");
var fs = require("fs");
// 0098cb60-fa8e-427c-b299-793cbd302c9a
var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
var hash_pattern = /[0-9a-f]+$/;
// gets the hash from the textures.minecraft.net +url+
function get_hash(url) {
return hash_pattern.exec(url)[0].toLowerCase();
}
function store_skin(rid, userId, profile, details, callback) {
networking.get_skin_url(rid, userId, profile, function(url) {
if (url) {
var skin_hash = get_hash(url);
if (details && details.skin === skin_hash) {
cache.update_timestamp(rid, userId, skin_hash);
callback(null, skin_hash);
} else {
logging.log(rid + "new skin hash: " + skin_hash);
var facepath = __dirname + "/../" + config.faces_dir + skin_hash + ".png";
var helmpath = __dirname + "/../" + config.helms_dir + skin_hash + ".png";
fs.exists(facepath, function(exists) {
if (exists) {
logging.log(rid + "skin already exists, not downloading");
callback(null, skin_hash);
} else {
networking.get_from(rid, url, function(img, response, err) {
if (err || !img) {
callback(err, null);
} else {
skins.extract_face(img, facepath, function(err) {
if (err) {
logging.error(rid + err.stack);
callback(err, null);
} else {
logging.log(rid + "face extracted");
skins.extract_helm(rid, facepath, img, helmpath, function(err) {
logging.log(rid + "helm extracted");
logging.debug(rid + helmpath);
callback(err, skin_hash);
});
}
});
}
});
}
});
}
} else {
callback(null, null);
}
});
}
function store_cape(rid, userId, profile, details, callback) {
networking.get_cape_url(rid, userId, profile, function(url) {
if (url) {
var cape_hash = get_hash(url);
if (details && details.cape === cape_hash) {
cache.update_timestamp(rid, userId, cape_hash);
callback(null, cape_hash);
} else {
logging.log(rid + "new cape hash: " + cape_hash);
var capepath = __dirname + "/../" + config.capes_dir + cape_hash + ".png";
fs.exists(capepath, function(exists) {
if (exists) {
logging.log(rid + "cape already exists, not downloading");
callback(null, cape_hash);
} else {
networking.get_from(rid, url, function(img, response, err) {
if (err || !img) {
logging.error(rid + err.stack);
callback(err, null);
} else {
skins.save_image(img, capepath, function(err) {
logging.log(rid + "cape saved");
callback(err, cape_hash);
});
}
});
}
});
}
} else {
callback(null, null);
}
});
}
// used by store_images to queue simultaneous requests for identical userId
// the first request has to be completed until all others are continued
var currently_running = [];
// calls back all queued requests that match userId and type
function callback_for(userId, type, err, hash) {
var req_count = 0;
for (var i = 0; i < currently_running.length; i++) {
var current = currently_running[i];
if (current.userid === userId && current.type === type) {
req_count++;
if (req_count !== 1) {
// otherwise this would show up on single/first requests, too
logging.debug(current.rid + "queued " + type + " request continued");
}
currently_running.splice(i, 1); // remove from array
current.callback(err, hash);
i--;
}
}
if (req_count > 1) {
logging.debug(req_count + " simultaneous requests for " + userId);
}
}
// returns true if any object in +arr+ has +value+ as +property+
function deep_property_check(arr, property, value) {
for (var i = 0; i < arr.length; i++) {
if (arr[i][property] === value) {
return true;
}
}
return false;
}
// downloads the images for +userId+ while checking the cache
// status based on +details+. +type+ specifies which
// image type should be called back on
// +callback+ contains the error buffer and image hash
function store_images(rid, userId, details, type, callback) {
var is_uuid = userId.length > 16;
var new_hash = {
rid: rid,
userid: userId,
type: type,
callback: callback
};
if (!deep_property_check(currently_running, "userid", userId)) {
currently_running.push(new_hash);
networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
if (err || (is_uuid && !profile)) {
callback_for(userId, type, err, null);
} else {
store_skin(rid, userId, profile, details, function(err, skin_hash) {
cache.save_hash(rid, userId, skin_hash, null);
callback_for(userId, "skin", err, skin_hash);
store_cape(rid, userId, profile, details, function(err, cape_hash) {
cache.save_hash(rid, userId, skin_hash, cape_hash);
callback_for(userId, "cape", err, cape_hash);
});
});
}
});
} else {
logging.log(rid + "ID already being processed, adding to queue");
currently_running.push(new_hash);
}
}
var exp = {};
// returns true if the +userId+ is a valid userId or username
// the userId may be not exist, however
exp.id_valid = function(userId) {
return valid_user_id.test(userId);
};
// decides whether to get an image from disk or to download it
// callback contains error, status, hash
// the status gives information about how the image was received
// -1: "error"
// 0: "none" - cached as null
// 1: "cached" - found on disk
// 2: "downloaded" - profile downloaded, skin downloaded from mojang servers
// 3: "checked" - profile re-downloaded (was too old), but it has either not changed or has no skin
exp.get_image_hash = function(rid, userId, type, callback) {
cache.get_details(userId, function(err, details) {
var hash = details !== null ? (type === "skin" ? details.skin : details.cape) : null;
if (err) {
callback(err, -1, null);
} else {
if (details && details.time + config.local_cache_time * 1000 >= new Date().getTime()) {
// use cached image
logging.log(rid + "userId cached & recently updated");
callback(null, (hash ? 1 : 0), hash);
} else {
// download image
if (details) {
logging.log(rid + "userId cached, but too old");
} else {
logging.log(rid + "userId not cached");
}
store_images(rid, userId, details, type, function(err, new_hash) {
if (err) {
callback(err, -1, details && hash);
} else {
var status = details && (hash === new_hash) ? 3 : 2;
logging.debug(rid + "old hash: " + (details && hash));
logging.log(rid + "new hash: " + new_hash);
callback(null, status, new_hash);
}
});
}
}
});
};
// handles requests for +userId+ avatars with +size+
// callback contains error, status, image buffer, skin hash
// image is the user's face+helm when helm is true, or the face otherwise
// for status, see get_image_hash
exp.get_avatar = function(rid, userId, helm, size, callback) {
exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
if (skin_hash) {
var facepath = __dirname + "/../" + config.faces_dir + skin_hash + ".png";
var helmpath = __dirname + "/../" + config.helms_dir + skin_hash + ".png";
var filepath = facepath;
fs.exists(helmpath, function(exists) {
if (helm && exists) {
filepath = helmpath;
}
skins.resize_img(filepath, size, function(img_err, result) {
if (img_err) {
callback(img_err, -1, null, skin_hash);
} else {
// we might have a hash although an error occured
// (e.g. Mojang servers not reachable, using outdated hash)
callback(err, (err ? -1 : status), result, skin_hash);
}
});
});
} else {
// hash is null when userId has no skin
callback(err, status, null, null);
}
});
};
// handles requests for +userId+ skins
// callback contains error, skin hash, image buffer
exp.get_skin = function(rid, userId, callback) {
logging.log(rid + "skin request");
exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
var skinpath = __dirname + "/../" + config.skins_dir + skin_hash + ".png";
fs.exists(skinpath, function(exists) {
if (exists) {
logging.log(rid + "skin already exists, not downloading");
skins.open_skin(rid, skinpath, function(err, img) {
callback(err, skin_hash, img);
});
} else {
networking.save_texture(rid, skin_hash, skinpath, function(err, response, img) {
callback(err, skin_hash, img);
});
}
});
});
};
function get_type(helm, body) {
var text = body ? "body" : "head";
return helm ? text + "helm" : text;
}
// handles creations of skin renders
// callback contains error, skin hash, image buffer
exp.get_render = function(rid, userId, scale, helm, body, callback) {
exp.get_skin(rid, userId, function(err, skin_hash, img) {
if (!skin_hash) {
callback(err, -1, skin_hash, null);
return;
}
var renderpath = __dirname + "/../" + config.renders_dir + skin_hash + "-" + scale + "-" + get_type(helm, body) + ".png";
fs.exists(renderpath, function(exists) {
if (exists) {
renders.open_render(rid, renderpath, function(err, img) {
callback(err, 1, skin_hash, img);
});
return;
} else {
if (!img) {
callback(err, 0, skin_hash, null);
return;
}
renders.draw_model(rid, img, scale, helm, body, function(err, img) {
if (err) {
callback(err, -1, skin_hash, null);
} else if (!img) {
callback(null, 0, skin_hash, null);
} else {
fs.writeFile(renderpath, img, "binary", function(err) {
if (err) {
logging.log(rid + err.stack);
}
callback(null, 2, skin_hash, img);
});
}
});
}
});
});
};
// handles requests for +userId+ capes
// callback contains error, cape hash, image buffer
exp.get_cape = function(rid, userId, callback) {
logging.log(rid + "cape request");
exp.get_image_hash(rid, userId, "cape", function(err, status, cape_hash) {
if (!cape_hash) {
callback(err, null, null);
return;
}
var capepath = __dirname + "/../" + config.capes_path + cape_hash + ".png";
fs.exists(capepath, function(exists) {
if (exists) {
logging.log(rid + "cape already exists, not downloading");
skins.open_skin(rid, capepath, function(err, img) {
callback(err, cape_hash, img);
});
} else {
networking.save_texture(rid, cape_hash, capepath, function(err, response, img) {
if (response && response.statusCode === 404) {
callback(err, cape_hash, null);
} else {
callback(err, cape_hash, img);
}
});
}
});
});
};
module.exports = exp;