2015-10-15 01:32:32 +02:00

36 lines
1.2 KiB
JavaScript

var xhr = new XMLHttpRequest();
xhr.onload = function() {
var response = JSON.parse(xhr.responseText);
var status = {};
response.map(function(elem) {
var key = Object.keys(elem)[0];
status[key] = elem[key];
});
var textures = status["textures.minecraft.net"] !== "green";
var session = status["sessionserver.mojang.com"] !== "green";
var skins = status["skins.minecraft.net"] !== "green";
var error = null;
if (textures || session && skins) {
error = "all";
} else if (skins) {
error = "username";
} else if (session) {
error = "UUID";
}
if (error) {
var warn = document.createElement("div");
warn.setAttribute("class", "alert alert-warning");
warn.setAttribute("role", "alert");
warn.innerHTML = "<h5>Mojang issues</h5> Mojang's servers are having trouble <i>right now</i>, this affects <b>" + error + "</b> requests at Crafatar. <small><a href=\"https://help.mojang.com\" target=\"_blank\">check status</a>";
document.querySelector("#alerts").appendChild(warn);
}
};
document.addEventListener("DOMContentLoaded", function(event) {
xhr.open("GET", "https://status.mojang.com/check", true);
xhr.send();
});