First commit
This commit is contained in:
39
runtime/Makefile
Normal file
39
runtime/Makefile
Normal file
@@ -0,0 +1,39 @@
|
||||
DEVKITPRO := C:/Users/Usuario/Documents/softwares/devkitPro
|
||||
DEVKITARM := $(DEVKITPRO)/devkitARM
|
||||
LIBCTRU := $(DEVKITPRO)/libctru
|
||||
|
||||
3DSXTOOL := $(DEVKITPRO)/tools/bin/3dsxtool.exe
|
||||
CXX := $(DEVKITARM)/bin/arm-none-eabi-g++.exe
|
||||
|
||||
include $(DEVKITARM)/3ds_rules
|
||||
|
||||
TARGET := FennecApp
|
||||
INCLUDES := -Ilib -Igen -I$(LIBCTRU)/include \
|
||||
-I$(DEVKITPRO)/libcitro2d/include \
|
||||
-I$(DEVKITPRO)/libcitro3d/include
|
||||
|
||||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mfpu=vfp
|
||||
CFLAGS := -g -Wall -O2 -mword-relocations $(ARCH)
|
||||
CXXFLAGS := $(CFLAGS) -fno-exceptions -fno-rtti $(INCLUDES)
|
||||
|
||||
LDFLAGS := $(ARCH) -specs=3dsx.specs -g
|
||||
LIBS := -lcitro2d -lcitro3d -lctru -lm
|
||||
|
||||
all: $(TARGET).3dsx
|
||||
|
||||
$(TARGET).3dsx: $(TARGET).elf
|
||||
"$(3DSXTOOL)" $< $@ \
|
||||
--smdh="../build/metadata.smdh"
|
||||
@echo "🦊 Fennec : Build terminé avec succès !"
|
||||
|
||||
$(TARGET).elf: lib/fennec_core.o gen/out.o
|
||||
$(CXX) $(LDFLAGS) -o $@ $^ -L$(LIBCTRU)/lib $(LIBS)
|
||||
|
||||
lib/fennec_core.o: lib/fennec_core.cpp
|
||||
$(CXX) $(CXXFLAGS) -c $< -o $@
|
||||
|
||||
gen/out.o: gen/out.cpp
|
||||
$(CXX) $(CXXFLAGS) -c $< -o $@
|
||||
|
||||
clean:
|
||||
rm -f lib/*.o gen/*.o *.elf *.3dsx
|
||||
29
runtime/gen/out.cpp
Normal file
29
runtime/gen/out.cpp
Normal file
@@ -0,0 +1,29 @@
|
||||
#include "fennec_core.h"
|
||||
|
||||
int main() {
|
||||
Fennec::init();
|
||||
|
||||
u32 white = Fennec::color(255, 255, 255);
|
||||
u32 red = Fennec::color(255, 0, 0);
|
||||
u32 blue = Fennec::color(0, 0, 255);
|
||||
|
||||
while (aptMainLoop()) {
|
||||
hidScanInput();
|
||||
if (hidKeysDown() & KEY_START) break;
|
||||
|
||||
Fennec::beginFrame();
|
||||
|
||||
Fennec::selectScreen(GFX_TOP);
|
||||
Fennec::drawRect(10, 10, 380, 220, blue); // Un fond bleu
|
||||
Fennec::drawText(50, 100, "BIENVENUE SUR FENNEC", white);
|
||||
|
||||
Fennec::selectScreen(GFX_BOTTOM);
|
||||
Fennec::drawRect(50, 50, 100, 100, red);
|
||||
Fennec::drawText(60, 160, "Carré rouge :)", white);
|
||||
|
||||
Fennec::endFrame();
|
||||
}
|
||||
|
||||
Fennec::exit();
|
||||
return 0;
|
||||
}
|
||||
64
runtime/lib/fennec_core.cpp
Normal file
64
runtime/lib/fennec_core.cpp
Normal file
@@ -0,0 +1,64 @@
|
||||
#include "fennec_core.h"
|
||||
|
||||
namespace Fennec {
|
||||
static C3D_RenderTarget* topTarget;
|
||||
static C3D_RenderTarget* bottomTarget;
|
||||
static C3D_RenderTarget* currentTarget;
|
||||
|
||||
static C2D_TextBuf staticTextBuf;
|
||||
|
||||
void init() {
|
||||
gfxInitDefault();
|
||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
|
||||
C2D_Prepare();
|
||||
|
||||
staticTextBuf = C2D_TextBufNew(4096);
|
||||
|
||||
topTarget = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||
bottomTarget = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||
|
||||
currentTarget = topTarget;
|
||||
}
|
||||
|
||||
void drawRect(float x, float y, float z, float w, float h, u32 color) {
|
||||
C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
|
||||
}
|
||||
|
||||
void drawText(float x, float y, std::string content, u32 color) {
|
||||
if (!staticTextBuf) return;
|
||||
C2D_Text textObj;
|
||||
C2D_TextParse(&textObj, staticTextBuf, content.c_str());
|
||||
C2D_TextOptimize(&textObj);
|
||||
C2D_DrawText(&textObj, C2D_WithColor, x, y, 0.5f, 0.1f, 0.1f, color);
|
||||
}
|
||||
|
||||
void clearTextBuffer() {
|
||||
C2D_TextBufClear(staticTextBuf)
|
||||
}
|
||||
|
||||
void exit() {
|
||||
C2D_TextBufDelete(staticTextBuf);
|
||||
C2D_Fini();
|
||||
C3D_Fini();
|
||||
gfxExit();
|
||||
}
|
||||
|
||||
void beginFrame() {
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
C2D_TextBufClear(staticTextBuf);
|
||||
}
|
||||
|
||||
void endFrame() {
|
||||
C3D_FrameEnd(0);
|
||||
}
|
||||
|
||||
void selectScreen(gfxScreen_t screen) {
|
||||
currentTarget = (screen == GFX_TOP) ? topTarget : bottomTarget;
|
||||
C2D_SceneBegin(currentTarget);
|
||||
}
|
||||
|
||||
u32 color(u8 r, u8 g, u8 b, u8 a) {
|
||||
return C2D_Color32(r, g, b, a);
|
||||
}
|
||||
}
|
||||
21
runtime/lib/fennec_core.h
Normal file
21
runtime/lib/fennec_core.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#ifndef FENNEC_CORE_H
|
||||
#define FENNEC_CORE_H
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro2d.h>
|
||||
#include <string>
|
||||
|
||||
namespace Fennec {
|
||||
void init();
|
||||
void exit();
|
||||
void beginFrame();
|
||||
void endFrame();
|
||||
|
||||
void drawRect(float x, float y, float w, float h, u32 color);
|
||||
void drawText(float x, float y, std::string content, u32 color);
|
||||
|
||||
void selectScreen(gfxScreen_t screen);
|
||||
u32 color(u8 r, u8 g, u8 b, u8 a = 255);
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user