Introduced GenericFilesService to fetch and validate required game files before launching. Updated launcher version to beta and added support for AuthlibInjector agent in launch options. Improved avatar rendering and button states in the UI, including pixelated avatar display and disabled state handling for logout during game launch.
Introduces core game logic for launching Minecraft, including asset, library, and Java runtime management. Adds Forge mod support, OS utilities, and file helpers. Updates frontend to handle game launch, log streaming, and UI feedback. Minor bugfixes and style improvements are also included.
Introduced a new 'game' frame in logged.html with a title and play button. Added corresponding CSS for layout and button styling in logged.css. Updated JS to show the game frame by default.
Introduces MojangAPI utility for handling skin uploads, cape management, and username changes via new backend endpoints. Updates Program.cs to support new IPC commands for skin selection, uploading, cape toggling, and username changes. Refactors frontend (logged.js, logged.html, logged.css) to provide UI for skin uploads, cape selection, and username changes, including new styles and blank cape asset. Refactors UserRecord to allow username mutation.
Introduces a cosmetics section in the profile with articles for username, capes, and skin. Adds UI for changing username, including input and button, and updates related CSS for styling. JS now shows the profile frame on initialization.