crafatar/config.example.js

37 lines
2.0 KiB
JavaScript

var config = {
avatars: {
min_size: 1, // for avatars
max_size: 512, // for avatars; too big values might lead to slow response time or DoS
default_size: 160 // for avatars; size to be used when no size given
},
renders: {
min_scale: 1, // for 3D rendered skins
max_scale: 10, // for 3D rendered skins; too big values might lead to slow response time or DoS
default_scale: 6 // for 3D rendered skins; scale to be used when no scale given
},
cleaner: {
interval: 1800, // interval seconds to check limits
disk_limit: 10240, // min allowed free KB on disk to trigger image deletion
redis_limit: 24576, // max allowed used KB on redis to trigger redis flush
amount: 50000 // amount of skins for which all iamge types are deleted
},
directories: {
faces: "images/faces/", // directory where faces are kept. should have trailing "/"
helms: "images/helms/", // directory where helms are kept. should have trailing "/"
skins: "images/skins/", // directory where skins are kept. should have trailing "/"
renders: "images/renders/", // directory where rendered skins are kept. should have trailing "/"
capes: "images/capes/" // directory where capes are kept. should have trailing "/"
},
caching: {
local: 1200, // seconds until we will check if user's skin changed. should be > 60 to comply with Mojang's rate limit
browser: 3600 // seconds until browser will request image again
},
server: {
http_timeout: 1000, // ms until connection to Mojang is dropped
debug_enabled: false, // enables logging.debug
clusters: 1, // we recommend not using multiple clusters YET, see issue #80
log_time: true // set to false if you use an external logger that provides timestamps
}
};
module.exports = config;